All 56,594 Diamond 329 Platinum 944 Gold 7,792 Silver 46,125 Bronze 1,404
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▲ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 276 | sunbuns124@psn | 363 | 400 ±54 | Bronze | 61 | 17 | 44 | 28% | 2 | 1000 |
| 277 | anonymousigor | 363▲ +2 | 402 ±59 | Bronze | 58 | 31 | 27 | 53% | 21 | 1185 |
| 278 | virustm | 363 | 400 ±64 | Bronze | 54 | 12 | 42 | 22% | 8 | 1000 |
| 279 | Jessikarp@live | 363 | 400 ±58 | Bronze | 58 | 13 | 45 | 22% | 1 | 1056 |
| 280 | intelisano02 | 363▼ -9 | 408 ±55 | Bronze | 63 | 27 | 36 | 43% | 0 | 1000 |
| 281 | Omar_Tahoon | 363▲ +150 | 400 ±64 | Bronze | 54 | 27 | 27 | 50% | 8 | 1000 |
| 282 | percybot2 | 363▲ +150 | 400 ±57 | Bronze | 58 | 17 | 41 | 29% | 21 | 1084 |
| 283 | Wyvern2016 | 364▼ -5 | 400 ±59 | Bronze | 57 | 21 | 36 | 37% | 7 | 1016 |
| 284 | slabtowner1963@psn | 364▲ +6 | 408 ±56 | Bronze | 62 | 31 | 31 | 50% | 0 | 1000 |
| 285 | imi_johann | 364▼ -6 | 400 ±56 | Bronze | 59 | 20 | 39 | 34% | 1 | 1000 |
| 286 | PermeableCrab58@live | 364 | 400 ±53 | Bronze | 61 | 18 | 43 | 30% | 2 | 1000 |
| 287 | aniketos85 | 364▼ -3 | 401 ±59 | Bronze | 57 | 34 | 23 | 60% | 1 | 850 |
| 288 | Andrey1713 | 364▲ +150 | 400 ±59 | Bronze | 57 | 18 | 39 | 32% | 32 | 1123 |
| 289 | 费尔南多 | 364 | 400 ±64 | Bronze | 54 | 20 | 34 | 37% | 34 | 1017 |
| 290 | Tat1714 | 364▲ +150 | 400 ±58 | Bronze | 57 | 20 | 37 | 35% | 33 | 850 |
| 291 | Montik_Kontik | 364▼ -0 | 400 ±63 | Bronze | 54 | 16 | 38 | 30% | 1 | 1000 |
| 292 | SAFAH1979 | 364 | 400 ±62 | Bronze | 55 | 11 | 44 | 20% | 7 | 1191 |
| 293 | Chubbs68 | 365▲ +3 | 404 ±56 | Bronze | 60 | 27 | 33 | 45% | 3 | 1000 |
| 294 | макс1155 | 365 | 400 ±60 | Bronze | 56 | 26 | 30 | 46% | 2 | 1000 |
| 295 | karachun125#1 | 365▼ -4 | 400 ±57 | Bronze | 58 | 41 | 17 | 71% | 1 | 1000 |
| 296 | zevs00622 | 365▼ -3 | 400 ±60 | Bronze | 56 | 25 | 31 | 45% | 3 | 1057 |
| 297 | HarukaSanada | 365▲ +1 | 413 ±54 | Bronze | 65 | 47 | 18 | 72% | 17 | 1339 |
| 298 | MARVINE443074@live | 365▲ +6 | 406 ±54 | Bronze | 62 | 36 | 26 | 58% | 1 | 1000 |
| 299 | zander816ajb@live | 365 | 400 ±56 | Bronze | 58 | 21 | 37 | 36% | 2 | 1000 |
| 300 | h1251376 | 365 | 400 ±65 | Bronze | 53 | 20 | 33 | 38% | 0 | 1000 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.