All 54,035 Diamond 273 Platinum 824 Gold 7,124 Silver 44,609 Bronze 1,205
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▲ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 26 | gúgcjkjnaksndiwu | 333▼ -0 | 400 ±46 | Bronze | 91 | 34 | 57 | 37% | 17 | 1105 |
| 27 | Eltunday@live | 333▲ +3 | 403 ±44 | Bronze | 100 | 39 | 61 | 39% | 2 | 850 |
| 28 | FORZA_NAPOLI | 333 | 400 ±48 | Bronze | 87 | 16 | 71 | 18% | 61 | 1000 |
| 29 | Danio#20 | 333 | 400 ±50 | Bronze | 82 | 40 | 42 | 49% | 0 | 1000 |
| 30 | sokartis | 333▲ +2 | 402 ±46 | Bronze | 93 | 46 | 47 | 49% | 20 | 1367 |
| 31 | フロレンシオ | 334 | 400 ±49 | Bronze | 84 | 24 | 60 | 29% | 60 | 1000 |
| 32 | BeatNick6237@live | 334 | 400 ±46 | Bronze | 89 | 34 | 55 | 38% | 1 | 1000 |
| 33 | Graphene-ultra | 334 | 400 ±49 | Bronze | 84 | 24 | 60 | 29% | 1 | 1000 |
| 34 | Brazil_ro@psn | 335▼ -7 | 400 ±50 | Bronze | 81 | 27 | 54 | 33% | 10 | 1000 |
| 35 | LukeMartin50@live | 335 | 400 ±34 | Bronze | 155 | 60 | 95 | 39% | 7 | 1013 |
| 36 | Leha122333 | 335▲ +150 | 400 ±48 | Bronze | 85 | 51 | 34 | 60% | 27 | 1000 |
| 37 | most-rooms39@psn | 335 | 400 ±59 | Bronze | 70 | 21 | 49 | 30% | 1 | 1000 |
| 38 | Dutchshadow9501@live | 335 | 400 ±50 | Bronze | 82 | 29 | 53 | 35% | 0 | 1000 |
| 39 | 후방지원 | 336▼ -1 | 400 ±32 | Bronze | 201 | 101 | 100 | 50% | 26 | 1041 |
| 40 | desbucher@psn | 336▼ -4 | 400 ±49 | Bronze | 83 | 22 | 61 | 27% | 23 | 1000 |
| 41 | Iamahackerloser | 336▼ -3 | 400 ±44 | Bronze | 92 | 45 | 47 | 49% | 2 | 1000 |
| 42 | FrontArcher8439@live | 336 | 400 ±46 | Bronze | 88 | 33 | 55 | 38% | 2 | 1000 |
| 43 | moppie12@live | 336 | 400 ±48 | Bronze | 84 | 25 | 59 | 30% | 3 | 1000 |
| 44 | Argmax#1 | 337 | 400 ±47 | Bronze | 84 | 35 | 49 | 42% | 5 | 1000 |
| 45 | 일베팸코애미씹창년킬러 | 337▲ +3 | 406 ±41 | Bronze | 110 | 69 | 41 | 63% | 38 | 1416 |
| 46 | медведь58 | 337▲ +140 | 400 ±48 | Bronze | 82 | 17 | 65 | 21% | 56 | 850 |
| 47 | dany_123cz | 337▼ -4 | 406 ±38 | Bronze | 131 | 52 | 79 | 40% | 19 | 850 |
| 48 | YOUIDIOTS | 337 | 400 ±59 | Bronze | 69 | 34 | 35 | 49% | 35 | 1000 |
| 49 | OldGerman | 337▼ -5 | 400 ±55 | Bronze | 73 | 30 | 43 | 41% | 0 | 1000 |
| 50 | gunssmoke | 337▲ +0 | 401 ±32 | Bronze | 185 | 90 | 95 | 49% | 1 | 1044 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.