All 56,594 Diamond 329 Platinum 944 Gold 7,792 Silver 46,125 Bronze 1,404
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▲ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 26 | Mr_Saddam | 1053▲ +15 | 1462 ±99 | Gold | 22 | 13 | 9 | 59% | 0 | 1567 |
| 27 | Kaiser69JR69JR@psn | 1053▲ +27 | 1807 ±120 | Gold | 11 | 7 | 4 | 64% | 1 | 1807 |
| 28 | 무명병사 | 1053▼ -18 | 1469 ±96 | Gold | 21 | 11 | 10 | 52% | 0 | 1493 |
| 29 | Tashard | 1053▲ +6 | 1313 ±79 | Gold | 35 | 19 | 16 | 54% | 2 | 1331 |
| 30 | shijuji | 1053▼ -19 | 1452 ±94 | Gold | 22 | 8 | 14 | 36% | 1 | 1471 |
| 31 | Shanty0Man | 1053▲ +6 | 1262 ±66 | Gold | 41 | 17 | 24 | 41% | 2 | 1262 |
| 32 | CPL_Napalm | 1053▲ +16 | 1287 ±78 | Gold | 41 | 38 | 3 | 93% | 0 | 1290 |
| 33 | MaratTitov | 1053▲ +31 | 1492 ±100 | Gold | 20 | 13 | 7 | 65% | 0 | 1492 |
| 34 | GodFather_TH | 1053▼ -6 | 1543 ±106 | Gold | 18 | 5 | 13 | 28% | 0 | 1554 |
| 35 | 满塘的王八我壳最绿 | 1053▲ +18 | 1837 ±135 | Gold | 11 | 10 | 1 | 91% | 0 | 1837 |
| 36 | ASRY | 1053▲ +19 | 1802 ±143 | Gold | 12 | 8 | 4 | 67% | 0 | 1802 |
| 37 | PU55YSM0KE | 1053▲ +19 | 1479 ±93 | Gold | 20 | 9 | 11 | 45% | 1 | 1479 |
| 38 | Sabolt16 | 1053▲ +24 | 1329 ±75 | Gold | 31 | 17 | 14 | 55% | 2 | 1329 |
| 39 | 恰住橙猫猫的头左右摇摆 | 1053▲ +46 | 1606 ±101 | Gold | 15 | 12 | 3 | 80% | 0 | 1606 |
| 40 | Rumcajs743 | 1053▲ +31 | 1502 ±96 | Gold | 19 | 11 | 8 | 58% | 0 | 1502 |
| 41 | Djaeldin | 1053▲ +44 | 1542 ±106 | Gold | 18 | 10 | 8 | 56% | 0 | 1542 |
| 42 | Speda_SV | 1053▲ +20 | 1763 ±124 | Gold | 12 | 8 | 4 | 67% | 0 | 1763 |
| 43 | Kruzoo-_-@psn | 1053▲ +20 | 1848 ±140 | Gold | 11 | 8 | 3 | 73% | 0 | 1848 |
| 44 | KINGSMAN#8 | 1053▲ +4 | 1309 ±76 | Gold | 35 | 20 | 15 | 57% | 0 | 1309 |
| 45 | Poimaden | 1053▼ -12 | 1415 ±88 | Gold | 24 | 14 | 10 | 58% | 0 | 1529 |
| 46 | MQ44 | 1053▲ +0 | 1458 ±97 | Gold | 22 | 15 | 7 | 68% | 0 | 1458 |
| 47 | MrEmmanuel | 1053▼ -8 | 1488 ±105 | Gold | 21 | 10 | 11 | 48% | 1 | 1721 |
| 48 | 碎钢铸的羽翼 | 1053▲ +3 | 1436 ±92 | Gold | 23 | 10 | 13 | 43% | 1 | 1505 |
| 49 | artig-alpha@psn | 1053▼ -0 | 1554 ±101 | Gold | 17 | 13 | 4 | 76% | 0 | 1554 |
| 50 | 감자폭탄 | 1053▼ -12 | 1303 ±74 | Gold | 35 | 24 | 11 | 69% | 0 | 1359 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.