All 56,594 Diamond 329 Platinum 944 Gold 7,792 Silver 46,125 Bronze 1,404
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▲ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 54176 | Белобандит | 1257▲ +23 | 1728 ±96 | Gold | 28 | 27 | 1 | 96% | 0 | 1728 |
| 54177 | bubbles_tha_boun | 1257▼ -0 | 1544 ±70 | Gold | 41 | 20 | 21 | 49% | 0 | 1544 |
| 54178 | blazerl2 | 1257▲ +9 | 1811 ±90 | Gold | 23 | 16 | 7 | 70% | 0 | 1811 |
| 54179 | Husstut | 1257▼ -2 | 1802 ±85 | Gold | 23 | 8 | 15 | 35% | 0 | 1804 |
| 54180 | Miśka#7 | 1257▲ +41 | 1781 ±96 | Gold | 25 | 15 | 10 | 60% | 2 | 1781 |
| 54181 | nevaljar | 1257▲ +7 | 1638 ±77 | Gold | 32 | 21 | 11 | 66% | 0 | 1638 |
| 54182 | FoLder | 1257▼ -0 | 1776 ±94 | Gold | 25 | 19 | 6 | 76% | 1 | 1777 |
| 54183 | 刘共兴 | 1257▲ +23 | 1594 ±75 | Gold | 36 | 19 | 17 | 53% | 1 | 1594 |
| 54184 | big_6 | 1257▲ +7 | 1627 ±77 | Gold | 33 | 22 | 11 | 67% | 0 | 1627 |
| 54185 | x_luchito_ge@psn | 1257▲ +2 | 1810 ±88 | Gold | 23 | 18 | 5 | 78% | 0 | 1812 |
| 54186 | SS-SoldatLAH | 1257▲ +0 | 1427 ±56 | Gold | 64 | 41 | 23 | 64% | 3 | 1444 |
| 54187 | Alexey256#1 | 1257▲ +8 | 1690 ±84 | Gold | 29 | 13 | 16 | 45% | 0 | 1690 |
| 54188 | Mamluk_01 | 1258▼ -2 | 1590 ±68 | Gold | 35 | 11 | 24 | 31% | 0 | 1624 |
| 54189 | _559501720 | 1258▲ +4 | 1694 ±78 | Gold | 28 | 13 | 15 | 46% | 1 | 1694 |
| 54190 | Razinath#1 | 1258▲ +5 | 1678 ±77 | Gold | 29 | 12 | 17 | 41% | 0 | 1678 |
| 54191 | BUSINESSBEAR | 1258▼ -13 | 1636 ±76 | Gold | 32 | 15 | 17 | 47% | 3 | 1649 |
| 54192 | Chew_kok_long | 1258▲ +13 | 1465 ±59 | Gold | 53 | 33 | 20 | 62% | 1 | 1465 |
| 54193 | SmylowitDostojny | 1258▲ +2 | 1717 ±81 | Gold | 27 | 16 | 11 | 59% | 0 | 1719 |
| 54194 | Nurbak_ | 1258▲ +0 | 1469 ±59 | Gold | 52 | 28 | 24 | 54% | 1 | 1469 |
| 54195 | NahuelBroHD | 1258▼ -16 | 1696 ±79 | Gold | 28 | 11 | 17 | 39% | 0 | 1712 |
| 54196 | sorarer | 1258 | 1699 ±80 | Gold | 28 | 18 | 10 | 64% | 0 | 1701 |
| 54197 | Valentin7064@live | 1258▲ +18 | 1659 ±75 | Gold | 30 | 27 | 3 | 90% | 1 | 1659 |
| 54198 | Hina_Hikawa | 1258▲ +1 | 2067 ±120 | Gold | 17 | 10 | 7 | 59% | 2 | 2067 |
| 54199 | 重生之我是从军大壮丁 | 1258▲ +3 | 1578 ±71 | Gold | 37 | 26 | 11 | 70% | 0 | 1578 |
| 54200 | ApinkEunji | 1258▲ +6 | 1776 ±92 | Gold | 25 | 16 | 9 | 64% | 0 | 1776 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.