All 56,594 Diamond 329 Platinum 944 Gold 7,792 Silver 46,125 Bronze 1,404
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▲ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 54201 | LaszkoLJ | 1258▲ +2 | 1956 ±104 | Gold | 19 | 15 | 4 | 79% | 0 | 1956 |
| 54202 | Sektor_11 | 1258▲ +9 | 2007 ±111 | Gold | 18 | 9 | 9 | 50% | 1 | 2007 |
| 54203 | Taintedsink@live | 1258▲ +1 | 1770 ±89 | Gold | 25 | 20 | 5 | 80% | 2 | 1770 |
| 54204 | Mentor#13 | 1258▼ -2 | 1407 ±52 | Gold | 71 | 38 | 33 | 54% | 2 | 1420 |
| 54205 | PlzSpoonme69@live | 1258▲ +28 | 1610 ±78 | Gold | 35 | 24 | 11 | 69% | 0 | 1610 |
| 54206 | ChoombA | 1258▲ +6 | 1773 ±91 | Gold | 25 | 20 | 5 | 80% | 0 | 1773 |
| 54207 | 莱茵金属重工 | 1258▼ -1 | 1579 ±75 | Gold | 38 | 20 | 18 | 53% | 0 | 1580 |
| 54208 | 中华好内裤丁丁好舒服 | 1259▲ +2 | 1678 ±77 | Gold | 29 | 14 | 15 | 48% | 2 | 1678 |
| 54209 | Harmoanieja | 1259▲ +3 | 1684 ±86 | Gold | 30 | 15 | 15 | 50% | 0 | 1684 |
| 54210 | -Ganny- | 1259▲ +27 | 1600 ±77 | Gold | 36 | 31 | 5 | 86% | 0 | 1600 |
| 54211 | PepoconPepito | 1259▲ +24 | 1831 ±98 | Gold | 23 | 13 | 10 | 57% | 2 | 1831 |
| 54212 | GoldbergR | 1259▲ +15 | 1914 ±98 | Gold | 20 | 14 | 6 | 70% | 0 | 1914 |
| 54213 | Diman81 | 1259▲ +22 | 1726 ±85 | Gold | 27 | 22 | 5 | 81% | 0 | 1726 |
| 54214 | DMG_Tigor | 1259▲ +5 | 1847 ±94 | Gold | 22 | 14 | 8 | 64% | 1 | 1847 |
| 54215 | Stasstalin | 1259▲ +3 | 1395 ±50 | Gold | 77 | 28 | 49 | 36% | 9 | 1395 |
| 54216 | Gavboy | 1259▲ +0 | 1653 ±77 | Gold | 31 | 14 | 17 | 45% | 2 | 1684 |
| 54217 | Th3Dark3stKn1ght | 1259▼ -14 | 1765 ±95 | Gold | 26 | 17 | 9 | 65% | 1 | 1779 |
| 54218 | Shiroe#17 | 1259▲ +0 | 1843 ±91 | Gold | 22 | 11 | 11 | 50% | 0 | 1843 |
| 54219 | bkm0 | 1260▲ +18 | 1696 ±77 | Gold | 28 | 19 | 9 | 68% | 1 | 1696 |
| 54220 | Mahou_Judas | 1260▲ +12 | 1658 ±79 | Gold | 31 | 19 | 12 | 61% | 3 | 1658 |
| 54221 | KaptenKalsong | 1260▲ +36 | 1948 ±98 | Gold | 19 | 13 | 6 | 68% | 0 | 1948 |
| 54222 | Rakarzam@psn | 1260▲ +6 | 1675 ±74 | Gold | 29 | 19 | 10 | 66% | 1 | 1675 |
| 54223 | 微操大师常凯申大统领 | 1260▲ +3 | 1711 ±85 | Gold | 28 | 21 | 7 | 75% | 4 | 1711 |
| 54224 | O1b7734 | 1260▼ -12 | 1622 ±73 | Gold | 33 | 19 | 14 | 58% | 0 | 1634 |
| 54225 | Vinnie-MCdons | 1260▼ -1 | 1665 ±76 | Gold | 30 | 20 | 10 | 67% | 1 | 1666 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.