All 56,594 Diamond 329 Platinum 944 Gold 7,792 Silver 46,125 Bronze 1,404
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▲ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 54851 | Samolet_pedrol | 1309▲ +10 | 2012 ±96 | Gold | 20 | 16 | 4 | 80% | 0 | 2012 |
| 54852 | Kalashnikevin | 1309▲ +24 | 1778 ±86 | Gold | 29 | 21 | 8 | 72% | 2 | 1778 |
| 54853 | ThickChungus | 1309▲ +1 | 1582 ±67 | Gold | 45 | 28 | 17 | 62% | 0 | 1582 |
| 54854 | Mr_Moriarty05@psn | 1309▲ +7 | 1624 ±67 | Gold | 39 | 23 | 16 | 59% | 3 | 1624 |
| 54855 | USSR_StormTroper | 1310▼ -2 | 1494 ±63 | Gold | 67 | 64 | 3 | 96% | 0 | 1495 |
| 54856 | Andicarebecause | 1310▼ -6 | 1798 ±87 | Gold | 28 | 20 | 8 | 71% | 0 | 1804 |
| 54857 | 少林十八铜人吊打你们这些洋鬼子 | 1310▲ +31 | 2154 ±104 | Gold | 17 | 10 | 7 | 59% | 0 | 2154 |
| 54858 | dannyroadkill9@live | 1310▲ +12 | 1656 ±73 | Gold | 37 | 26 | 11 | 70% | 0 | 1656 |
| 54859 | CallixusHeart | 1310▲ +9 | 1684 ±77 | Gold | 35 | 17 | 18 | 49% | 2 | 1714 |
| 54860 | Tu_Tu_Ru | 1310▲ +15 | 1944 ±93 | Gold | 22 | 14 | 8 | 64% | 1 | 1944 |
| 54861 | AC47GUNSHIP | 1310▲ +17 | 2124 ±112 | Gold | 18 | 14 | 4 | 78% | 0 | 2124 |
| 54862 | Timoha_Garik | 1310▲ +21 | 2013 ±95 | Gold | 20 | 14 | 6 | 70% | 0 | 2013 |
| 54863 | TomatomushrooM | 1310▲ +12 | 1949 ±95 | Gold | 22 | 20 | 2 | 91% | 0 | 1953 |
| 54864 | АРБУЗИК#14 | 1310▲ +6 | 1948 ±95 | Gold | 22 | 9 | 13 | 41% | 2 | 2007 |
| 54865 | VitorValles@live | 1310▼ -14 | 1551 ±59 | Gold | 48 | 25 | 23 | 52% | 9 | 1567 |
| 54866 | fragmonkeyONE | 1310▼ -2 | 1538 ±66 | Gold | 54 | 44 | 10 | 81% | 0 | 1550 |
| 54867 | _CORNELIVS_ | 1311▲ +6 | 1642 ±70 | Gold | 38 | 21 | 17 | 55% | 0 | 1642 |
| 54868 | Flaming_avio | 1311▲ +0 | 1722 ±78 | Gold | 32 | 21 | 11 | 66% | 0 | 1722 |
| 54869 | ZeDabbyKat | 1311▲ +2 | 1647 ±73 | Gold | 38 | 23 | 15 | 61% | 2 | 1647 |
| 54870 | GrafOl | 1311▼ -0 | 1553 ±60 | Gold | 48 | 30 | 18 | 62% | 1 | 1589 |
| 54871 | Campeur98 | 1311▲ +9 | 1948 ±94 | Gold | 22 | 12 | 10 | 55% | 0 | 1948 |
| 54872 | TOFFEE10855 | 1311▼ -32 | 1706 ±76 | Gold | 33 | 20 | 13 | 61% | 2 | 1750 |
| 54873 | grtgfyn | 1311▲ +20 | 1733 ±77 | Gold | 31 | 16 | 15 | 52% | 2 | 1733 |
| 54874 | 孔哥仁且义-孟哥义且仁 | 1311▲ +0 | 1737 ±79 | Gold | 31 | 25 | 6 | 81% | 0 | 1737 |
| 54875 | Соррег | 1311▼ -1 | 1792 ±83 | Gold | 28 | 12 | 16 | 43% | 2 | 1793 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.