All 54,993 Diamond 299 Platinum 873 Gold 7,383 Silver 45,144 Bronze 1,294
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▲ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 54976 | HansMansRoss | 1860▲ +1 | 2437 ±76 | Diamond | 37 | 23 | 14 | 62% | 0 | 2437 |
| 54977 | BKGNapalmEnjoyer | 1864▲ +1 | 1975 ±46 | Diamond | 120 | 94 | 26 | 78% | 2 | 1975 |
| 54978 | -ExE-R3verVice | 1866▲ +0 | 1992 ±45 | Diamond | 102 | 82 | 20 | 80% | 2 | 1992 |
| 54979 | TheBlindLeader#1 | 1866▼ -1 | 2090 ±58 | Diamond | 71 | 39 | 32 | 55% | 0 | 2091 |
| 54980 | EVA_Weed | 1867▲ +11 | 2072 ±54 | Diamond | 74 | 48 | 26 | 65% | 1 | 2072 |
| 54981 | Kiperon | 1869▲ +8 | 2178 ±66 | Diamond | 58 | 39 | 19 | 67% | 1 | 2178 |
| 54982 | major477 | 1886▲ +3 | 2092 ±55 | Diamond | 75 | 65 | 10 | 87% | 1 | 2092 |
| 54983 | Hagl#1 | 1892▲ +4 | 2049 ±50 | Diamond | 90 | 67 | 23 | 74% | 2 | 2049 |
| 54984 | iDriveVehicle | 1897▼ -0 | 2025 ±46 | Diamond | 103 | 64 | 39 | 62% | 0 | 2027 |
| 54985 | KamikazeRage666@psn | 1902▲ +5 | 2024 ±43 | Diamond | 104 | 81 | 23 | 78% | 0 | 2024 |
| 54986 | CaptCatrenko@live | 1904▲ +0 | 2004 ±43 | Diamond | 131 | 122 | 9 | 93% | 3 | 2004 |
| 54987 | Ramisti1 | 1915▲ +1 | 2268 ±64 | Diamond | 53 | 41 | 12 | 77% | 0 | 2268 |
| 54988 | 臭すぎ爺は他界しました | 1938▲ +1 | 2179 ±59 | Diamond | 69 | 57 | 12 | 83% | 0 | 2179 |
| 54989 | Iron_Man945 | 1948▼ -12 | 2168 ±60 | Diamond | 75 | 44 | 31 | 59% | 2 | 2187 |
| 54990 | a5993589 | 1952▲ +3 | 2074 ±46 | Diamond | 109 | 73 | 36 | 67% | 2 | 2088 |
| 54991 | kostya__wolf | 1967▲ +1 | 2103 ±46 | Diamond | 99 | 70 | 29 | 71% | 0 | 2103 |
| 54992 | intikam47 | 1975▲ +12 | 2146 ±54 | Diamond | 89 | 75 | 14 | 84% | 1 | 2146 |
| 54993 | _bubochka_3 | 1993▼ -0 | 2202 ±61 | Diamond | 80 | 68 | 12 | 85% | 1 | 2204 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.