All 59,647 Diamond 390 Platinum 1,078 Gold 8,500 Silver 48,092 Bronze 1,587
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▲ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 59276 | Pods555 | 1568▲ +2 | 1906 ±67 | Diamond | 46 | 36 | 10 | 78% | 0 | 1906 |
| 59277 | Shiroyasha_2001 | 1568▲ +2 | 1860 ±63 | Diamond | 51 | 25 | 26 | 49% | 2 | 1872 |
| 59278 | skotobaza142 | 1569▲ +2 | 1913 ±70 | Diamond | 46 | 38 | 8 | 83% | 3 | 1942 |
| 59279 | -TnT-PolandCeTeX | 1570▲ +5 | 1821 ±62 | Diamond | 58 | 52 | 6 | 90% | 0 | 1821 |
| 59280 | 邓星云 | 1570▲ +8 | 1753 ±56 | Diamond | 73 | 52 | 21 | 71% | 2 | 1753 |
| 59281 | HIBARI1886 | 1571▲ +6 | 1936 ±66 | Diamond | 43 | 34 | 9 | 79% | 0 | 1936 |
| 59282 | EatPotato1 | 1572▲ +0 | 1994 ±83 | Diamond | 41 | 37 | 4 | 90% | 0 | 1994 |
| 59283 | Payalneg | 1572▲ +1 | 1971 ±71 | Diamond | 41 | 31 | 10 | 76% | 1 | 1971 |
| 59284 | JosefDietrich#2 | 1573▼ -10 | 1851 ±65 | Diamond | 54 | 32 | 22 | 59% | 1 | 1860 |
| 59285 | Milfman#1 | 1573▲ +0 | 1812 ±58 | Diamond | 59 | 40 | 19 | 68% | 0 | 1812 |
| 59286 | T00TH1CCANUCK | 1573▲ +6 | 1770 ±54 | Diamond | 67 | 44 | 23 | 66% | 0 | 1770 |
| 59287 | Lordsea#1 | 1574▲ +9 | 1857 ±61 | Diamond | 52 | 27 | 25 | 52% | 0 | 1857 |
| 59288 | OwnedMoon | 1574▲ +14 | 1886 ±65 | Diamond | 49 | 29 | 20 | 59% | 0 | 1886 |
| 59289 | General56Y@live | 1574▲ +11 | 1841 ±62 | Diamond | 55 | 37 | 18 | 67% | 1 | 1841 |
| 59290 | OopsBOMB@psn | 1574▼ -2 | 1836 ±62 | Diamond | 56 | 43 | 13 | 77% | 4 | 1838 |
| 59291 | haru-haru012@psn | 1575▲ +0 | 2069 ±77 | Diamond | 35 | 23 | 12 | 66% | 0 | 2069 |
| 59292 | Kesselring#2 | 1576▲ +1 | 1901 ±68 | Diamond | 48 | 35 | 13 | 73% | 0 | 1901 |
| 59293 | 俄罗斯原神玩家 | 1577▲ +0 | 1996 ±75 | Diamond | 40 | 38 | 2 | 95% | 1 | 1996 |
| 59294 | 伄戼#1 | 1577▲ +8 | 1849 ±64 | Diamond | 55 | 36 | 19 | 65% | 0 | 1849 |
| 59295 | 是菜不是送 | 1577▲ +4 | 1787 ±54 | Diamond | 64 | 31 | 33 | 48% | 0 | 1798 |
| 59296 | toodrek1 | 1578▼ -4 | 1894 ±74 | Diamond | 51 | 31 | 20 | 61% | 0 | 1901 |
| 59297 | Soap_22_11 | 1578▲ +7 | 1853 ±63 | Diamond | 54 | 37 | 17 | 69% | 1 | 1853 |
| 59298 | Private0224 | 1578▲ +27 | 2208 ±84 | Diamond | 29 | 17 | 12 | 59% | 0 | 2208 |
| 59299 | Un1oker | 1578▼ -5 | 1915 ±69 | Diamond | 47 | 30 | 17 | 64% | 2 | 1921 |
| 59300 | CaptainWalker | 1579▲ +5 | 1933 ±68 | Diamond | 45 | 28 | 17 | 62% | 2 | 1933 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.