All 60,744 Diamond 418 Platinum 1,131 Gold 8,671 Silver 48,839 Bronze 1,685
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▲ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 59351 | wolfpaw | 1376▲ +1 | 1609 ±60 | Platinum | 53 | 26 | 27 | 49% | 3 | 1643 |
| 59352 | Mazzille22@live | 1376▲ +26 | 1856 ±79 | Platinum | 30 | 17 | 13 | 57% | 1 | 1856 |
| 59353 | Scarlet_Weather | 1376▼ -7 | 1762 ±74 | Platinum | 36 | 20 | 16 | 56% | 0 | 1769 |
| 59354 | GOOA45 | 1376▲ +2 | 1821 ±78 | Platinum | 32 | 18 | 14 | 56% | 0 | 1821 |
| 59355 | VNRedDragon | 1376▲ +4 | 1811 ±80 | Platinum | 33 | 21 | 12 | 64% | 2 | 1811 |
| 59356 | Mario-GOF24@psn | 1376▲ +2 | 1755 ±76 | Platinum | 37 | 22 | 15 | 59% | 0 | 1757 |
| 59357 | zicowow | 1377▼ -0 | 1761 ±84 | Platinum | 38 | 28 | 10 | 74% | 0 | 1767 |
| 59358 | O9VADM | 1377 | 1625 ±67 | Platinum | 53 | 44 | 9 | 83% | 0 | 1626 |
| 59359 | 沙野博士 | 1377▲ +22 | 1696 ±69 | Platinum | 42 | 27 | 15 | 64% | 0 | 1696 |
| 59360 | Murzik51 | 1377▲ +20 | 1683 ±70 | Platinum | 44 | 27 | 17 | 61% | 3 | 1683 |
| 59361 | Gruppenfahrer | 1377▲ +5 | 1600 ±57 | Platinum | 54 | 24 | 30 | 44% | 0 | 1600 |
| 59362 | DETSMON#1 | 1377▲ +8 | 1775 ±74 | Platinum | 35 | 22 | 13 | 63% | 1 | 1775 |
| 59363 | SerbBeater | 1377▲ +1 | 1758 ±77 | Platinum | 37 | 30 | 7 | 81% | 2 | 1758 |
| 59364 | ZQC1621 | 1377▼ -2 | 1639 ±61 | Platinum | 48 | 31 | 17 | 65% | 0 | 1641 |
| 59365 | NaShowBait | 1378▲ +47 | 2108 ±110 | Platinum | 22 | 11 | 11 | 50% | 0 | 2108 |
| 59366 | KuRMaN | 1378▲ +2 | 1554 ±55 | Platinum | 67 | 45 | 22 | 67% | 6 | 1693 |
| 59367 | NIMSHADY_@psn | 1378▲ +2 | 1538 ±51 | Platinum | 71 | 43 | 28 | 61% | 0 | 1538 |
| 59368 | LITzkrieg | 1378▲ +0 | 1660 ±68 | Platinum | 47 | 42 | 5 | 89% | 0 | 1660 |
| 59369 | zickrus | 1378▲ +8 | 1702 ±67 | Platinum | 41 | 26 | 15 | 63% | 0 | 1715 |
| 59370 | CARAMEL07 | 1378▲ +5 | 2166 ±102 | Platinum | 20 | 12 | 8 | 60% | 0 | 2176 |
| 59371 | 嘻嘻可以和解吗 | 1379▲ +2 | 1566 ±58 | Platinum | 65 | 44 | 21 | 68% | 2 | 1566 |
| 59372 | promised3kyago | 1379▼ -12 | 1760 ±77 | Platinum | 37 | 21 | 16 | 57% | 0 | 1798 |
| 59373 | PonyZeng | 1379▲ +17 | 1870 ±84 | Platinum | 30 | 17 | 13 | 57% | 0 | 1870 |
| 59374 | Kerpeha | 1379▼ -0 | 1650 ±65 | Platinum | 48 | 19 | 29 | 40% | 1 | 1650 |
| 59375 | yevhen23 | 1379▲ +6 | 1615 ±61 | Platinum | 53 | 21 | 32 | 40% | 6 | 1656 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.