All 63,194 Diamond 493 Platinum 1,271 Gold 9,176 Silver 50,350 Bronze 1,904
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▲ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 60926 | pxton | 1317▲ +10 | 1777 ±87 | Gold | 30 | 10 | 20 | 33% | 1 | 1777 |
| 60927 | BukkakeCowboy | 1317▼ -40 | 2045 ±104 | Gold | 20 | 9 | 11 | 45% | 0 | 2104 |
| 60928 | DIEGOMICIOMIAO@psn | 1317▲ +12 | 1772 ±76 | Gold | 29 | 18 | 11 | 62% | 0 | 1772 |
| 60929 | shirux-_-@psn | 1317▼ -1 | 2081 ±103 | Gold | 19 | 11 | 8 | 58% | 0 | 2082 |
| 60930 | KeiTa12 | 1318▲ +10 | 1591 ±72 | Gold | 47 | 37 | 10 | 79% | 7 | 1630 |
| 60931 | PerfomanceArt1st | 1318▲ +4 | 1525 ±60 | Gold | 57 | 42 | 15 | 74% | 3 | 1525 |
| 60932 | Kabanidze78 | 1318▲ +2 | 1488 ±55 | Gold | 66 | 36 | 30 | 55% | 0 | 1608 |
| 60933 | leopardpanther | 1318▼ -4 | 1841 ±102 | Gold | 28 | 19 | 9 | 68% | 3 | 1845 |
| 60934 | Capta1nNeckbeard | 1318▲ +3 | 1700 ±74 | Gold | 34 | 18 | 16 | 53% | 0 | 1704 |
| 60935 | Hopium#1 | 1318▲ +11 | 1574 ±66 | Gold | 48 | 30 | 18 | 62% | 1 | 1574 |
| 60936 | paokuu | 1318▼ -6 | 1489 ±55 | Gold | 66 | 33 | 33 | 50% | 1 | 1516 |
| 60937 | Uberness#1 | 1318▲ +8 | 1665 ±72 | Gold | 37 | 18 | 19 | 49% | 0 | 1665 |
| 60938 | Mammeh | 1318▼ -20 | 1640 ±68 | Gold | 39 | 18 | 21 | 46% | 0 | 1660 |
| 60939 | Harmoanieja | 1319▲ +13 | 1730 ±83 | Gold | 33 | 16 | 17 | 48% | 0 | 1730 |
| 60940 | dannyroadkill9@live | 1319▲ +2 | 1658 ±73 | Gold | 38 | 27 | 11 | 71% | 0 | 1658 |
| 60941 | 习_禁躺平 | 1319▼ -3 | 1632 ±72 | Gold | 41 | 32 | 9 | 78% | 1 | 1671 |
| 60942 | Отрыжка#3 | 1319▲ +6 | 1600 ±67 | Gold | 44 | 21 | 23 | 48% | 0 | 1600 |
| 60943 | aplastadedos | 1319▲ +1 | 1687 ±72 | Gold | 35 | 17 | 18 | 49% | 0 | 1687 |
| 60944 | RomKa11 | 1319▲ +4 | 1497 ±56 | Gold | 64 | 34 | 30 | 53% | 8 | 1550 |
| 60945 | TUSUPOLISI69 | 1319▲ +18 | 1930 ±91 | Gold | 23 | 16 | 7 | 70% | 0 | 1930 |
| 60946 | SolidFoxCat | 1319▲ +4 | 1601 ±64 | Gold | 43 | 17 | 26 | 40% | 1 | 1612 |
| 60947 | spshuvalov | 1319▲ +0 | 1583 ±70 | Gold | 48 | 17 | 31 | 35% | 3 | 1800 |
| 60948 | L1E9H8A3 | 1319▼ -6 | 2057 ±108 | Gold | 20 | 9 | 11 | 45% | 0 | 2103 |
| 60949 | segocounty2020 | 1319▲ +34 | 1838 ±90 | Gold | 27 | 19 | 8 | 70% | 1 | 1838 |
| 60950 | THE-DEFIANT-@psn | 1319▲ +19 | 1744 ±76 | Gold | 31 | 23 | 8 | 74% | 0 | 1744 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.