All 64,582 Diamond 525 Platinum 1,361 Gold 9,480 Silver 51,218 Bronze 1,998
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▲ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 61001 | romandlck | 1253▲ +10 | 1784 ±91 | Gold | 24 | 16 | 8 | 67% | 0 | 1784 |
| 61002 | MotherlandTH | 1253▲ +23 | 1675 ±80 | Gold | 29 | 13 | 16 | 45% | 0 | 1675 |
| 61003 | eru5203@psn | 1253▲ +16 | 1723 ±80 | Gold | 26 | 19 | 7 | 73% | 0 | 1723 |
| 61004 | AomApatsaraTH | 1253▲ +1 | 1834 ±105 | Gold | 23 | 16 | 7 | 70% | 1 | 1840 |
| 61005 | CYBER_Smoothie09@psn | 1253▲ +7 | 1878 ±101 | Gold | 21 | 15 | 6 | 71% | 0 | 1878 |
| 61006 | GrAzC | 1253▲ +6 | 1740 ±88 | Gold | 26 | 23 | 3 | 88% | 0 | 1740 |
| 61007 | PodbooT90 | 1253▼ -0 | 1581 ±72 | Gold | 36 | 19 | 17 | 53% | 1 | 1582 |
| 61008 | Readphone | 1253▲ +3 | 1697 ±83 | Gold | 28 | 12 | 16 | 43% | 0 | 1697 |
| 61009 | JoanofArc0880 | 1253▲ +10 | 1710 ±90 | Gold | 28 | 23 | 5 | 82% | 0 | 1710 |
| 61010 | xf114514 | 1253▲ +0 | 1658 ±78 | Gold | 30 | 15 | 15 | 50% | 1 | 1658 |
| 61011 | Spam4er | 1253▲ +19 | 1544 ±72 | Gold | 41 | 24 | 17 | 59% | 2 | 1544 |
| 61012 | SpaceAssassin100 | 1253▲ +7 | 1876 ±100 | Gold | 21 | 12 | 9 | 57% | 1 | 1876 |
| 61013 | VOTAK | 1253▼ -10 | 1630 ±82 | Gold | 33 | 12 | 21 | 36% | 0 | 1677 |
| 61014 | OggeKing | 1253▲ +17 | 1944 ±103 | Gold | 19 | 16 | 3 | 84% | 0 | 1944 |
| 61015 | GM-任我行 | 1253▲ +27 | 1824 ±87 | Gold | 22 | 20 | 2 | 91% | 2 | 1824 |
| 61016 | Tiger_Fin | 1253▼ -0 | 1499 ±64 | Gold | 46 | 23 | 23 | 50% | 3 | 1506 |
| 61017 | vihr2013 | 1253▲ +44 | 1828 ±101 | Gold | 23 | 15 | 8 | 65% | 1 | 1828 |
| 61018 | veniccio@psn | 1253▲ +6 | 1415 ±52 | Gold | 64 | 36 | 28 | 56% | 1 | 1415 |
| 61019 | Kamuji | 1253▼ -2 | 1568 ±73 | Gold | 38 | 20 | 18 | 53% | 4 | 1598 |
| 61020 | ocmrremhn4 | 1254▲ +0 | 1868 ±96 | Gold | 21 | 13 | 8 | 62% | 0 | 1868 |
| 61021 | zeck3 | 1254▲ +1 | 1634 ±72 | Gold | 31 | 16 | 15 | 52% | 4 | 1634 |
| 61022 | DeutschSS07 | 1254▲ +30 | 1760 ±89 | Gold | 25 | 15 | 10 | 60% | 1 | 1760 |
| 61023 | jamodao | 1254▲ +15 | 1752 ±84 | Gold | 25 | 15 | 10 | 60% | 0 | 1752 |
| 61024 | cty11xm | 1254▲ +2 | 1934 ±98 | Gold | 19 | 14 | 5 | 74% | 0 | 1936 |
| 61025 | ERASER22 | 1254▼ -0 | 1648 ±85 | Gold | 32 | 16 | 16 | 50% | 5 | 1677 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.