All 65,034 Diamond 332 Platinum 1,640 Gold 5,855 Silver 18,238 Bronze 38,969
Diamond ≥ 1646 · Platinum ≥ 1368 · Gold ≥ 1134 · Silver ≥ 884 · Bronze
| # | Player | Rating ▲ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 61051 | Labonneschmer | 1251▼ -11 | 1752 ±86 | Gold | 25 | 10 | 15 | 40% | 2 | 1762 |
| 61052 | -ASAP-PrinzEugen | 1251▼ -11 | 1646 ±80 | Gold | 31 | 23 | 8 | 74% | 1 | 1657 |
| 61053 | Rambo#41 | 1251▲ +7 | 1506 ±69 | Gold | 46 | 28 | 18 | 61% | 1 | 1506 |
| 61054 | Besef | 1251▲ +18 | 1708 ±82 | Gold | 27 | 16 | 11 | 59% | 0 | 1708 |
| 61055 | Aksentijevic | 1251▲ +0 | 1651 ±82 | Gold | 31 | 20 | 11 | 65% | 1 | 1651 |
| 61056 | DarthAssassin11@live | 1251▲ +9 | 1496 ±66 | Gold | 47 | 31 | 16 | 66% | 1 | 1499 |
| 61057 | Sum0do | 1252▼ -15 | 1656 ±85 | Gold | 31 | 18 | 13 | 58% | 0 | 1671 |
| 61058 | HXNXY | 1252▲ +11 | 1523 ±66 | Gold | 42 | 28 | 14 | 67% | 2 | 1523 |
| 61059 | HomelessWizard | 1252▲ +41 | 1885 ±106 | Gold | 21 | 14 | 7 | 67% | 2 | 1885 |
| 61060 | Solvingcargo896@live | 1252▼ -5 | 1676 ±81 | Gold | 29 | 14 | 15 | 48% | 0 | 1681 |
| 61061 | cat-sh0xter@psn | 1252▼ -7 | 1624 ±74 | Gold | 32 | 19 | 13 | 59% | 0 | 1631 |
| 61062 | RognarRus | 1252▼ -0 | 1787 ±93 | Gold | 24 | 15 | 9 | 62% | 0 | 1788 |
| 61063 | HoldmyRFB | 1252▲ +24 | 1757 ±98 | Gold | 26 | 14 | 12 | 54% | 1 | 1796 |
| 61064 | ASIK014 | 1252▲ +2 | 1508 ±67 | Gold | 45 | 19 | 26 | 42% | 3 | 1508 |
| 61065 | lone_wolf22770@psn | 1252▲ +2 | 1762 ±91 | Gold | 25 | 17 | 8 | 68% | 0 | 1788 |
| 61066 | Lopsa_Darta | 1252▼ -3 | 1467 ±68 | Gold | 56 | 31 | 25 | 55% | 5 | 1482 |
| 61067 | Tankus78 | 1252▲ +0 | 1594 ±70 | Gold | 34 | 20 | 14 | 59% | 3 | 1594 |
| 61068 | readibenjamin7 | 1252▼ -7 | 1692 ±89 | Gold | 29 | 16 | 13 | 55% | 1 | 1724 |
| 61069 | Capt__Kirby | 1252▼ -1 | 1589 ±72 | Gold | 35 | 15 | 20 | 43% | 0 | 1590 |
| 61070 | Prexi | 1252▲ +10 | 1671 ±85 | Gold | 30 | 14 | 16 | 47% | 0 | 1708 |
| 61071 | LuckyBastard#4 | 1252▲ +1 | 1531 ±69 | Gold | 42 | 21 | 21 | 50% | 3 | 1572 |
| 61072 | SLYfoxSS | 1252▼ -0 | 2163 ±126 | Gold | 15 | 6 | 9 | 40% | 1 | 2163 |
| 61073 | Thane2010@live | 1253▲ +17 | 1502 ±68 | Gold | 47 | 26 | 21 | 55% | 0 | 1502 |
| 61074 | Hegil | 1253▲ +33 | 1824 ±100 | Gold | 23 | 11 | 12 | 48% | 0 | 1824 |
| 61075 | skywolfgod | 1253▲ +4 | 1661 ±92 | Gold | 32 | 27 | 5 | 84% | 0 | 1667 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.