All 56,594 Diamond 329 Platinum 944 Gold 7,792 Silver 46,125 Bronze 1,404
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▲ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 51 | Augustus55 | 1053▲ +28 | 1584 ±104 | Gold | 16 | 13 | 3 | 81% | 0 | 1584 |
| 52 | _mwe47ofps | 1053▼ -26 | 1328 ±81 | Gold | 33 | 20 | 13 | 61% | 0 | 1538 |
| 53 | Danonuk | 1053▲ +14 | 1592 ±108 | Gold | 16 | 10 | 6 | 62% | 0 | 1592 |
| 54 | Max04 | 1053▼ -2 | 1312 ±80 | Gold | 36 | 23 | 13 | 64% | 1 | 1353 |
| 55 | TURBO#4 | 1053▲ +19 | 1269 ±74 | Gold | 44 | 35 | 9 | 80% | 1 | 1269 |
| 56 | hivediver2@psn | 1053▲ +2 | 1337 ±76 | Gold | 30 | 17 | 13 | 57% | 4 | 1337 |
| 57 | n158h112 | 1053▼ -17 | 1557 ±102 | Gold | 17 | 8 | 9 | 47% | 0 | 1608 |
| 58 | Aldeano_#1 | 1053▲ +57 | 1702 ±114 | Gold | 13 | 9 | 4 | 69% | 0 | 1702 |
| 59 | pzkpwf | 1053▼ -5 | 1592 ±108 | Gold | 16 | 11 | 5 | 69% | 0 | 1597 |
| 60 | Chancerr_#1 | 1053▲ +42 | 1674 ±119 | Gold | 14 | 8 | 6 | 57% | 1 | 1674 |
| 61 | RedComet-shyussr | 1053▲ +27 | 1783 ±133 | Gold | 12 | 7 | 5 | 58% | 0 | 1783 |
| 62 | IgnacioHeit | 1053▲ +9 | 1554 ±100 | Gold | 17 | 10 | 7 | 59% | 0 | 1567 |
| 63 | TheRatRockz | 1053▼ -4 | 1494 ±100 | Gold | 20 | 10 | 10 | 50% | 0 | 1563 |
| 64 | laotongzhi | 1053▲ +5 | 1590 ±106 | Gold | 16 | 10 | 6 | 62% | 0 | 1590 |
| 65 | DarwEndrag | 1053▼ -8 | 1447 ±91 | Gold | 22 | 16 | 6 | 73% | 0 | 1467 |
| 66 | darkgost36 | 1053▲ +34 | 1748 ±115 | Gold | 12 | 11 | 1 | 92% | 0 | 1748 |
| 67 | otto5775777 | 1053▲ +2 | 1749 ±116 | Gold | 12 | 8 | 4 | 67% | 0 | 1755 |
| 68 | FrankYale | 1054▲ +32 | 1585 ±104 | Gold | 16 | 10 | 6 | 62% | 1 | 1585 |
| 69 | Tushe39 | 1054▲ +26 | 1690 ±108 | Gold | 13 | 8 | 5 | 62% | 0 | 1690 |
| 70 | Perhaps-Cow@psn | 1054▲ +42 | 1594 ±108 | Gold | 16 | 15 | 1 | 94% | 0 | 1594 |
| 71 | jh5753 | 1054▲ +10 | 1389 ±85 | Gold | 26 | 21 | 5 | 81% | 0 | 1396 |
| 72 | KarlMarximator | 1054▲ +33 | 1638 ±116 | Gold | 15 | 9 | 6 | 60% | 0 | 1638 |
| 73 | HaramKalah#1 | 1054▲ +25 | 1359 ±86 | Gold | 30 | 14 | 16 | 47% | 5 | 1359 |
| 74 | And3rl | 1054▼ -29 | 1424 ±86 | Gold | 23 | 13 | 10 | 57% | 0 | 1453 |
| 75 | Sefrs_LxCZ | 1054▲ +18 | 1442 ±101 | Gold | 24 | 19 | 5 | 79% | 0 | 1444 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.