All 64,831 Diamond 327 Platinum 1,623 Gold 5,828 Silver 18,204 Bronze 38,849
Diamond ≥ 1646 · Platinum ≥ 1368 · Gold ≥ 1134 · Silver ≥ 884 · Bronze
| # | Player | Rating ▲ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 726 | ЗА_УКРАЇНУ | 1444▲ +6 | 1595 ±50 | Platinum | 77 | 49 | 28 | 64% | 0 | 1595 |
| 727 | Chustaffus77 | 1444▲ +6 | 1632 ±55 | Platinum | 66 | 33 | 33 | 50% | 8 | 1632 |
| 728 | mihichot | 1444▲ +0 | 1764 ±67 | Platinum | 44 | 27 | 17 | 61% | 0 | 1771 |
| 729 | hjkgghcf | 1444▲ +14 | 2184 ±102 | Platinum | 23 | 14 | 9 | 61% | 0 | 2208 |
| 730 | VNRedDragon | 1444▲ +12 | 1850 ±76 | Platinum | 37 | 25 | 12 | 68% | 2 | 1850 |
| 731 | UN_Charter_23 | 1444▼ -4 | 1732 ±69 | Platinum | 49 | 24 | 25 | 49% | 0 | 1737 |
| 732 | sqvrty | 1444▲ +5 | 1761 ±65 | Platinum | 44 | 27 | 17 | 61% | 1 | 1761 |
| 733 | ssgtnam2020 | 1444▲ +3 | 1732 ±65 | Platinum | 48 | 24 | 24 | 50% | 1 | 1732 |
| 734 | HMToast | 1444▲ +1 | 1643 ±59 | Platinum | 65 | 35 | 30 | 54% | 6 | 1651 |
| 735 | Ayesha_Altugle | 1444▲ +12 | 1842 ±72 | Platinum | 37 | 25 | 12 | 68% | 0 | 1842 |
| 736 | MSX98 | 1444▲ +0 | 2050 ±90 | Platinum | 27 | 14 | 13 | 52% | 0 | 2050 |
| 737 | -BLD-Shb7_EL3rka | 1444▲ +5 | 1643 ±56 | Platinum | 63 | 33 | 30 | 52% | 6 | 1656 |
| 738 | SDHJockey | 1445▲ +0 | 1949 ±81 | Platinum | 31 | 23 | 8 | 74% | 0 | 1949 |
| 739 | StingAF@psn | 1445▼ -11 | 1802 ±68 | Platinum | 40 | 16 | 24 | 40% | 1 | 1813 |
| 740 | ThirdBirdTerd | 1445▲ +2 | 1669 ±58 | Platinum | 57 | 40 | 17 | 70% | 0 | 1669 |
| 741 | hazerfen1 | 1445▼ -2 | 1774 ±67 | Platinum | 43 | 20 | 23 | 47% | 3 | 1781 |
| 742 | DETSMON#1 | 1445▲ +10 | 1818 ±70 | Platinum | 39 | 23 | 16 | 59% | 2 | 1818 |
| 743 | 饮食要氢弹一点 | 1445▼ -2 | 1606 ±48 | Platinum | 71 | 35 | 36 | 49% | 0 | 1613 |
| 744 | alizombiekill@live | 1445▼ -5 | 1665 ±55 | Platinum | 57 | 43 | 14 | 75% | 3 | 1669 |
| 745 | sho-aomiti202113@psn | 1445▲ +16 | 1911 ±78 | Platinum | 33 | 21 | 12 | 64% | 0 | 1912 |
| 746 | 学名叫费劲 | 1446▲ +8 | 1622 ±51 | Platinum | 67 | 29 | 38 | 43% | 0 | 1622 |
| 747 | MrSt0n3 | 1446▲ +5 | 1676 ±61 | Platinum | 57 | 36 | 21 | 63% | 3 | 1676 |
| 748 | KingAlex0652 | 1446▲ +0 | 1567 ±47 | Platinum | 95 | 64 | 31 | 67% | 6 | 1569 |
| 749 | LABS-Wuya | 1446▲ +0 | 1891 ±82 | Platinum | 35 | 22 | 13 | 63% | 2 | 1891 |
| 750 | bghans | 1446▲ +3 | 1856 ±77 | Platinum | 37 | 29 | 8 | 78% | 0 | 1856 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.