All 62,056 Diamond 461 Platinum 1,192 Gold 8,883 Silver 49,728 Bronze 1,792
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▲ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 76 | Artomdxq | 1053▲ +29 | 1560 ±104 | Gold | 17 | 11 | 6 | 65% | 0 | 1560 |
| 77 | Нимагешапи | 1053▲ +6 | 1401 ±86 | Gold | 25 | 12 | 13 | 48% | 0 | 1401 |
| 78 | DartzLizard | 1053▲ +9 | 1633 ±114 | Gold | 15 | 14 | 1 | 93% | 0 | 1633 |
| 79 | Mikandralya | 1053▲ +17 | 1459 ±97 | Gold | 22 | 9 | 13 | 41% | 0 | 1459 |
| 80 | N1C074586668 | 1053▲ +33 | 1654 ±108 | Gold | 14 | 6 | 8 | 43% | 1 | 1654 |
| 81 | 暖春中 | 1053▲ +17 | 1373 ±82 | Gold | 27 | 16 | 11 | 59% | 2 | 1373 |
| 82 | Jumong#4 | 1053▲ +22 | 1587 ±105 | Gold | 16 | 8 | 8 | 50% | 0 | 1587 |
| 83 | Donutman1 | 1053▲ +5 | 1284 ±73 | Gold | 39 | 19 | 20 | 49% | 3 | 1284 |
| 84 | TheKrustyChum | 1053▲ +42 | 1665 ±114 | Gold | 14 | 5 | 9 | 36% | 2 | 1665 |
| 85 | WipeURtears2158@live | 1053▼ -2 | 1450 ±86 | Gold | 21 | 15 | 6 | 71% | 3 | 1460 |
| 86 | laotongzhi | 1053▲ +5 | 1590 ±106 | Gold | 16 | 10 | 6 | 62% | 0 | 1590 |
| 87 | KarlMarximator | 1053▲ +33 | 1638 ±116 | Gold | 15 | 9 | 6 | 60% | 0 | 1638 |
| 88 | BlindGato | 1053▲ +6 | 1339 ±83 | Gold | 32 | 18 | 14 | 56% | 1 | 1339 |
| 89 | G0M0TaNk | 1054▲ +33 | 1466 ±100 | Gold | 22 | 16 | 6 | 73% | 1 | 1466 |
| 90 | tntraptor34@live | 1054▲ +26 | 1534 ±101 | Gold | 18 | 9 | 9 | 50% | 0 | 1534 |
| 91 | GG5315 | 1054▼ -2 | 1731 ±128 | Gold | 13 | 6 | 7 | 46% | 4 | 1733 |
| 92 | NoMercyツ | 1054▲ +7 | 1372 ±96 | Gold | 31 | 28 | 3 | 90% | 2 | 1385 |
| 93 | hivediver2@psn | 1054▲ +2 | 1338 ±76 | Gold | 30 | 17 | 13 | 57% | 4 | 1338 |
| 94 | oasys95 | 1054▲ +6 | 1579 ±113 | Gold | 17 | 12 | 5 | 71% | 0 | 1579 |
| 95 | longmkt1029 | 1054▲ +23 | 1455 ±95 | Gold | 22 | 13 | 9 | 59% | 2 | 1455 |
| 96 | Perhaps-Cow@psn | 1054▲ +42 | 1595 ±108 | Gold | 16 | 15 | 1 | 94% | 0 | 1595 |
| 97 | -BananaMan- | 1054▲ +16 | 1626 ±110 | Gold | 15 | 8 | 7 | 53% | 0 | 1626 |
| 98 | Dembol2005 | 1054▲ +17 | 1602 ±112 | Gold | 16 | 11 | 5 | 69% | 0 | 1602 |
| 99 | Armoredbeercan | 1054▼ -4 | 1515 ±101 | Gold | 19 | 17 | 2 | 89% | 0 | 1549 |
| 100 | FeuerzeugBoy | 1054▲ +17 | 1439 ±93 | Gold | 23 | 10 | 13 | 43% | 0 | 1449 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.