All 59,647 Diamond 390 Platinum 1,078 Gold 8,500 Silver 48,092 Bronze 1,587
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▲ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 1001 | the_Last_Emperor | 1528▲ +2 | 1886 ±69 | Platinum | 43 | 33 | 10 | 77% | 3 | 1886 |
| 1002 | 暗流傻逼斯拉夫贱畜活该被杀 | 1528▲ +0 | 1978 ±81 | Platinum | 37 | 31 | 6 | 84% | 0 | 1978 |
| 1003 | jodini | 1529▲ +22 | 1980 ±81 | Platinum | 37 | 23 | 14 | 62% | 0 | 1980 |
| 1004 | Raid_Dog | 1529▲ +11 | 2018 ±77 | Platinum | 34 | 20 | 14 | 59% | 0 | 2018 |
| 1005 | iXoxd | 1529▼ -4 | 1905 ±77 | Platinum | 43 | 39 | 4 | 91% | 0 | 1908 |
| 1006 | Klimii | 1529▲ +11 | 1999 ±83 | Platinum | 36 | 21 | 15 | 58% | 0 | 1999 |
| 1007 | ГардонРамзес | 1530▲ +1 | 1822 ±67 | Platinum | 51 | 34 | 17 | 67% | 0 | 1822 |
| 1008 | xxx#719 | 1530▼ -1 | 1859 ±64 | Platinum | 45 | 23 | 22 | 51% | 0 | 1863 |
| 1009 | CJ689 | 1531▼ -1 | 2008 ±79 | Platinum | 35 | 20 | 15 | 57% | 2 | 2008 |
| 1010 | LLQLicenceToKill | 1531▲ +0 | 1865 ±74 | Platinum | 47 | 36 | 11 | 77% | 1 | 1865 |
| 1011 | synthboy2000 | 1532▲ +0 | 1799 ±61 | Platinum | 53 | 29 | 24 | 55% | 0 | 1799 |
| 1012 | -STΛRfighter- | 1532▲ +9 | 1910 ±73 | Platinum | 42 | 24 | 18 | 57% | 1 | 1910 |
| 1013 | Mahentohen | 1532▲ +3 | 1894 ±70 | Platinum | 43 | 22 | 21 | 51% | 0 | 1894 |
| 1014 | Controller-Bro | 1532▼ -3 | 1694 ±54 | Platinum | 79 | 64 | 15 | 81% | 1 | 1698 |
| 1015 | 虎TigerТигр | 1532▲ +3 | 1740 ±56 | Platinum | 64 | 38 | 26 | 59% | 2 | 1740 |
| 1016 | SahakZ89@psn | 1533▲ +2 | 1917 ±66 | Platinum | 40 | 27 | 13 | 68% | 2 | 1917 |
| 1017 | atota71 | 1533▲ +2 | 1770 ±61 | Platinum | 59 | 18 | 41 | 31% | 0 | 1824 |
| 1018 | _Albedo | 1534▼ -0 | 1768 ±62 | Platinum | 60 | 40 | 20 | 67% | 1 | 1787 |
| 1019 | TheDurryFiend@live | 1534▲ +7 | 1784 ±58 | Platinum | 55 | 32 | 23 | 58% | 2 | 1784 |
| 1020 | xMitanPx | 1534▲ +5 | 2063 ±87 | Platinum | 33 | 17 | 16 | 52% | 0 | 2063 |
| 1021 | gurvin#1 | 1535▲ +0 | 1656 ±46 | Platinum | 97 | 54 | 43 | 56% | 2 | 1656 |
| 1022 | Диман2004_70 | 1536▲ +29 | 2191 ±84 | Platinum | 27 | 13 | 14 | 48% | 0 | 2191 |
| 1023 | 猜猜我的野牛到哪了A | 1536▲ +2 | 1838 ±61 | Platinum | 48 | 34 | 14 | 71% | 0 | 1847 |
| 1024 | 我想操逼我要操逼操到死 | 1537▼ -0 | 1874 ±71 | Platinum | 46 | 39 | 7 | 85% | 0 | 1874 |
| 1025 | SwordMa | 1537▲ +2 | 1809 ±68 | Platinum | 55 | 44 | 11 | 80% | 10 | 1809 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.