All 60,744 Diamond 418 Platinum 1,131 Gold 8,671 Silver 48,839 Bronze 1,685
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▲ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 101 | Joeygaig@live | 1054▲ +17 | 1708 ±116 | Gold | 13 | 7 | 6 | 54% | 0 | 1708 |
| 102 | Sgt_LaJa | 1054▲ +9 | 1693 ±127 | Gold | 14 | 10 | 4 | 71% | 0 | 1693 |
| 103 | WyIins@psn | 1054▲ +6 | 1560 ±103 | Gold | 17 | 15 | 2 | 88% | 0 | 1560 |
| 104 | braingriffin81@psn | 1054▲ +36 | 1430 ±95 | Gold | 24 | 15 | 9 | 62% | 0 | 1430 |
| 105 | Ravenfeather95@psn | 1054▲ +4 | 1406 ±88 | Gold | 25 | 15 | 10 | 60% | 2 | 1545 |
| 106 | ImColorBlind | 1054▲ +20 | 1436 ±92 | Gold | 23 | 13 | 10 | 57% | 0 | 1436 |
| 107 | Typhon19993254@live | 1054▼ -18 | 1446 ±90 | Gold | 22 | 17 | 5 | 77% | 0 | 1463 |
| 108 | wcoditwgth | 1054▲ +7 | 1660 ±110 | Gold | 14 | 9 | 5 | 64% | 0 | 1668 |
| 109 | Jscarls | 1054▼ -8 | 1402 ±86 | Gold | 25 | 16 | 9 | 64% | 1 | 1615 |
| 110 | samanthalynn7@psn | 1054▲ +9 | 1541 ±104 | Gold | 18 | 13 | 5 | 72% | 0 | 1541 |
| 111 | Tushe39 | 1054▲ +26 | 1691 ±108 | Gold | 13 | 8 | 5 | 62% | 0 | 1691 |
| 112 | mastercheif996 | 1054▲ +48 | 1658 ±109 | Gold | 14 | 6 | 8 | 43% | 0 | 1658 |
| 113 | Mixhumbig | 1054▲ +2 | 1591 ±106 | Gold | 16 | 11 | 5 | 69% | 0 | 1591 |
| 114 | slothwolf | 1054▼ -7 | 1396 ±83 | Gold | 25 | 7 | 18 | 28% | 1 | 1402 |
| 115 | m0#25 | 1054▲ +22 | 1461 ±104 | Gold | 23 | 15 | 8 | 65% | 1 | 1461 |
| 116 | FeIdwebeISchultz | 1054▼ -11 | 1348 ±84 | Gold | 31 | 16 | 15 | 52% | 3 | 1460 |
| 117 | ssiggma#2 | 1054▲ +6 | 1414 ±92 | Gold | 25 | 13 | 12 | 52% | 1 | 1414 |
| 118 | pikapikapikaq | 1054▲ +22 | 1721 ±122 | Gold | 13 | 11 | 2 | 85% | 0 | 1721 |
| 119 | Azuvolon | 1054▼ -2 | 1260 ±67 | Gold | 43 | 21 | 22 | 49% | 0 | 1262 |
| 120 | maloi38_sr | 1054▲ +15 | 1555 ±111 | Gold | 18 | 6 | 12 | 33% | 0 | 1626 |
| 121 | MackMock | 1054▼ -7 | 1557 ±112 | Gold | 18 | 13 | 5 | 72% | 2 | 1564 |
| 122 | Hiltz37 | 1054▲ +37 | 1601 ±111 | Gold | 16 | 9 | 7 | 56% | 0 | 1606 |
| 123 | shamiluts05 | 1054▲ +18 | 1459 ±96 | Gold | 22 | 8 | 14 | 36% | 2 | 1568 |
| 124 | KimJongUnFan484@live | 1054▼ -23 | 1632 ±112 | Gold | 15 | 8 | 7 | 53% | 0 | 1655 |
| 125 | TOKAPNIIIKA | 1054▲ +2 | 1287 ±73 | Gold | 39 | 21 | 18 | 54% | 1 | 1287 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.