All 65,231 Diamond 326 Platinum 1,627 Gold 5,875 Silver 18,299 Bronze 39,104
Diamond ≥ 1649 · Platinum ≥ 1371 · Gold ≥ 1135 · Silver ≥ 884 · Bronze
| # | Player | Rating ▲ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 126 | Epirer | 1138▲ +28 | 1618 ±86 | Gold | 21 | 8 | 13 | 38% | 0 | 1618 |
| 127 | forgaha | 1138▼ -2 | 1410 ±78 | Gold | 39 | 29 | 10 | 74% | 2 | 1412 |
| 128 | Forlland | 1138▲ +43 | 1859 ±120 | Gold | 15 | 10 | 5 | 67% | 0 | 1859 |
| 129 | KOPAIN | 1138▲ +30 | 1611 ±101 | Gold | 23 | 18 | 5 | 78% | 0 | 1611 |
| 130 | azz2mouf247 | 1138▲ +19 | 1497 ±84 | Gold | 29 | 19 | 10 | 66% | 1 | 1497 |
| 131 | joshuarichie | 1138▼ -3 | 1294 ±58 | Gold | 65 | 25 | 40 | 38% | 4 | 1510 |
| 132 | IronSlayer21 | 1138▼ -36 | 1797 ±108 | Gold | 16 | 11 | 5 | 69% | 1 | 1867 |
| 133 | Ron_Armstrong | 1138▲ +19 | 1479 ±84 | Gold | 31 | 16 | 15 | 52% | 0 | 1479 |
| 134 | Cattamiya | 1138▼ -12 | 1622 ±98 | Gold | 22 | 7 | 15 | 32% | 0 | 1648 |
| 135 | 趣味数学 | 1138▲ +42 | 1865 ±123 | Gold | 15 | 9 | 6 | 60% | 0 | 1865 |
| 136 | garykiv@psn | 1138▲ +3 | 1496 ±78 | Gold | 28 | 16 | 12 | 57% | 0 | 1496 |
| 137 | Dr_Sex#3 | 1138▲ +10 | 1329 ±62 | Gold | 52 | 26 | 26 | 50% | 0 | 1329 |
| 138 | IHomerI | 1138▲ +1 | 1476 ±78 | Gold | 30 | 18 | 12 | 60% | 0 | 1494 |
| 139 | botsman1887 | 1138▼ -17 | 1433 ±74 | Gold | 34 | 19 | 15 | 56% | 0 | 1450 |
| 140 | gege20214 | 1138▼ -2 | 1507 ±84 | Gold | 28 | 15 | 13 | 54% | 1 | 1554 |
| 141 | ciesgold3443 | 1138▲ +50 | 1860 ±120 | Gold | 15 | 12 | 3 | 80% | 1 | 1860 |
| 142 | TheFoolOnTh24138 | 1138▲ +23 | 1530 ±82 | Gold | 26 | 11 | 15 | 42% | 1 | 1530 |
| 143 | Evgppp86 | 1138▲ +18 | 1682 ±95 | Gold | 19 | 15 | 4 | 79% | 0 | 1682 |
| 144 | agape_region5@psn | 1138▲ +41 | 1677 ±93 | Gold | 19 | 15 | 4 | 79% | 1 | 1677 |
| 145 | ___INSOMNIUM___ | 1138▲ +13 | 1746 ±99 | Gold | 17 | 11 | 6 | 65% | 1 | 1746 |
| 146 | _Maksis-x_ | 1138▲ +33 | 1592 ±92 | Gold | 23 | 13 | 10 | 57% | 0 | 1592 |
| 147 | WH540Hans | 1138▲ +0 | 1808 ±113 | Gold | 16 | 9 | 7 | 56% | 0 | 1808 |
| 148 | LunatiKS | 1138▼ -6 | 1380 ±70 | Gold | 42 | 23 | 19 | 55% | 8 | 1431 |
| 149 | _BERKIS_ | 1138▲ +35 | 1762 ±107 | Gold | 17 | 7 | 10 | 41% | 0 | 1762 |
| 150 | allseeing | 1138▲ +24 | 1668 ±100 | Gold | 20 | 11 | 9 | 55% | 1 | 1668 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.