All 60,744 Diamond 418 Platinum 1,131 Gold 8,671 Silver 48,839 Bronze 1,685
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 276 | Masonman13093@live | 422▲ +150 | 400 ±76 | Bronze | 36 | 10 | 26 | 28% | 13 | 850 |
| 277 | RCMartinsSs@psn | 422▲ +10 | 443 ±64 | Bronze | 47 | 22 | 25 | 47% | 2 | 1000 |
| 278 | BlackWink | 422▼ -2 | 400 ±65 | Bronze | 39 | 22 | 17 | 56% | 0 | 1000 |
| 279 | changxin | 422▲ +15 | 415 ±69 | Bronze | 40 | 21 | 19 | 52% | 15 | 859 |
| 280 | Sar1hax | 422 | 400 ±76 | Bronze | 36 | 20 | 16 | 56% | 7 | 1075 |
| 281 | Prabhattt | 421 | 400 ±68 | Bronze | 38 | 10 | 28 | 26% | 6 | 850 |
| 282 | tiago_s_oliveira@psn | 421 | 400 ±68 | Bronze | 38 | 16 | 22 | 42% | 0 | 1000 |
| 283 | cici73@psn | 421▼ -17 | 400 ±72 | Bronze | 37 | 17 | 20 | 46% | 6 | 1000 |
| 284 | manylord | 421▲ +0 | 410 ±70 | Bronze | 39 | 17 | 22 | 44% | 0 | 1000 |
| 285 | alvim_henrique | 421▼ -3 | 400 ±76 | Bronze | 36 | 11 | 25 | 31% | 7 | 1000 |
| 286 | Stanny#5 | 421 | 400 ±81 | Bronze | 35 | 11 | 24 | 31% | 0 | 1000 |
| 287 | ZELDA1718@live | 421▲ +0 | 400 ±72 | Bronze | 37 | 7 | 30 | 19% | 0 | 1000 |
| 288 | piloto124sagaz@psn | 421▼ -3 | 420 ±63 | Bronze | 43 | 19 | 24 | 44% | 6 | 1038 |
| 289 | Grosing | 421▲ +150 | 400 ±69 | Bronze | 38 | 18 | 20 | 47% | 13 | 1080 |
| 290 | DiegotitoPro@live | 421▲ +9 | 420 ±63 | Bronze | 43 | 23 | 20 | 53% | 7 | 1000 |
| 291 | Haku41 | 421▲ +15 | 431 ±66 | Bronze | 44 | 16 | 28 | 36% | 1 | 1000 |
| 292 | dragonsolar9 | 421 | 400 ±81 | Bronze | 35 | 10 | 25 | 29% | 8 | 1000 |
| 293 | Kingbigsnout@live | 421 | 400 ±72 | Bronze | 37 | 11 | 26 | 30% | 7 | 850 |
| 294 | 氟生一原子 | 421▲ +150 | 400 ±72 | Bronze | 37 | 17 | 20 | 46% | 9 | 1135 |
| 295 | yo-se-0811@psn | 421▲ +150 | 400 ±65 | Bronze | 39 | 18 | 21 | 46% | 15 | 1291 |
| 296 | TantaDii202@psn | 421▲ +1 | 422 ±73 | Bronze | 40 | 23 | 17 | 58% | 5 | 1000 |
| 297 | sixtystaleair64@live | 421 | 400 ±69 | Bronze | 38 | 16 | 22 | 42% | 3 | 1000 |
| 298 | AJLee319 | 421▼ -1 | 400 ±73 | Bronze | 37 | 18 | 19 | 49% | 5 | 850 |
| 299 | GuRRu | 421▼ -2 | 412 ±75 | Bronze | 38 | 6 | 32 | 16% | 0 | 1000 |
| 300 | rossdk1927 | 421 | 400 ±69 | Bronze | 38 | 18 | 20 | 47% | 2 | 1000 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.