All 54,993 Diamond 299 Platinum 873 Gold 7,383 Silver 45,144 Bronze 1,294
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 276 | ShaggyStyle42O@live | 1570▲ +1 | 1738 ±53 | Diamond | 77 | 64 | 13 | 83% | 0 | 1738 |
| 277 | Чубайс88 | 1569▼ -1 | 1799 ±67 | Diamond | 65 | 64 | 1 | 98% | 0 | 1800 |
| 278 | Fatal1ty_0105 | 1568▲ +5 | 1923 ±71 | Diamond | 45 | 28 | 17 | 62% | 1 | 1923 |
| 279 | 扣1送Wfr_Gr_21火箭弹 | 1568▲ +9 | 1817 ±62 | Diamond | 58 | 46 | 12 | 79% | 3 | 1835 |
| 280 | Terpzzz | 1567▲ +8 | 2018 ±80 | Diamond | 38 | 27 | 11 | 71% | 0 | 2018 |
| 281 | haru-haru012@psn | 1567▲ +0 | 2056 ±77 | Diamond | 35 | 23 | 12 | 66% | 0 | 2056 |
| 282 | GyattGod | 1566▲ +1 | 1800 ±57 | Diamond | 59 | 41 | 18 | 69% | 0 | 1800 |
| 283 | Arh_Angel_ | 1565▼ -1 | 2052 ±76 | Diamond | 35 | 21 | 14 | 60% | 0 | 2053 |
| 284 | MiliyMalchik | 1565▲ +14 | 1863 ±63 | Diamond | 50 | 28 | 22 | 56% | 0 | 1863 |
| 285 | 点赞送蟹黄堡秘方 | 1565▲ +14 | 1797 ±56 | Diamond | 59 | 33 | 26 | 56% | 0 | 1797 |
| 286 | 是菜不是送 | 1564▲ +1 | 1796 ±56 | Diamond | 59 | 29 | 30 | 49% | 0 | 1796 |
| 287 | KrupaPerlovaya | 1564▲ +5 | 2002 ±74 | Diamond | 38 | 22 | 16 | 58% | 0 | 2002 |
| 288 | Lt-Tartine | 1564▼ -1 | 1939 ±72 | Diamond | 43 | 29 | 14 | 67% | 2 | 1939 |
| 289 | _ZvX_KillSwitch | 1564▲ +12 | 1857 ±64 | Diamond | 51 | 32 | 19 | 63% | 1 | 1857 |
| 290 | sleem63 | 1562▲ +6 | 1880 ±66 | Diamond | 48 | 42 | 6 | 88% | 0 | 1880 |
| 291 | MrSaltySplatoon | 1562▲ +14 | 1918 ±63 | Diamond | 43 | 26 | 17 | 60% | 4 | 1918 |
| 292 | eyelesslone | 1562▲ +9 | 1862 ±61 | Diamond | 49 | 28 | 21 | 57% | 3 | 1862 |
| 293 | RenDeyl88 | 1561▼ -2 | 1872 ±76 | Diamond | 52 | 52 | 0 | 100% | 0 | 1874 |
| 294 | sturer_Emil | 1561▲ +0 | 1964 ±70 | Diamond | 40 | 18 | 22 | 45% | 0 | 1964 |
| 295 | YNYHSXYN | 1561▼ -3 | 1747 ±55 | Diamond | 71 | 36 | 35 | 51% | 3 | 1764 |
| 296 | MAlen | 1560▲ +12 | 1692 ±52 | Diamond | 99 | 93 | 6 | 94% | 2 | 1693 |
| 297 | Adelheid_Ziegler | 1560▲ +16 | 1936 ±73 | Diamond | 43 | 39 | 4 | 91% | 0 | 1936 |
| 298 | CaptainCy | 1559▲ +6 | 1804 ±58 | Diamond | 57 | 30 | 27 | 53% | 0 | 1804 |
| 299 | capstun8023 | 1559▼ -3 | 1756 ±56 | Diamond | 68 | 43 | 25 | 63% | 3 | 1759 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.