All 56,594 Diamond 329 Platinum 944 Gold 7,792 Silver 46,125 Bronze 1,404
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 45076 | aleksxa_09@psn | 469 | 400 ±87 | Silver | 27 | 15 | 12 | 56% | 4 | 1000 |
| 45077 | eduardo_color | 469▲ +0 | 401 ±81 | Silver | 28 | 11 | 17 | 39% | 2 | 1000 |
| 45078 | halios98 | 469 | 400 ±81 | Silver | 28 | 10 | 18 | 36% | 7 | 850 |
| 45079 | viizzziir@psn | 469 | 400 ±87 | Silver | 27 | 10 | 17 | 37% | 1 | 850 |
| 45080 | sM1LE_f_SE | 469 | 400 ±94 | Silver | 26 | 8 | 18 | 31% | 3 | 850 |
| 45081 | gapaul00711 | 469 | 400 ±81 | Silver | 28 | 9 | 19 | 32% | 0 | 1000 |
| 45082 | ItsTreyPlaya | 469▲ +150 | 400 ±81 | Silver | 28 | 9 | 19 | 32% | 13 | 1141 |
| 45083 | Dcboys100@live | 469 | 400 ±81 | Silver | 28 | 13 | 15 | 46% | 5 | 850 |
| 45084 | GreyWolfe3@live | 469 | 400 ±81 | Silver | 28 | 10 | 18 | 36% | 5 | 1000 |
| 45085 | josephtora@psn | 469▲ +150 | 400 ±81 | Silver | 28 | 15 | 13 | 54% | 11 | 1005 |
| 45086 | istiHUN | 469 | 400 ±81 | Silver | 28 | 7 | 21 | 25% | 5 | 1000 |
| 45087 | Marvinius2328 | 469 | 400 ±95 | Silver | 26 | 14 | 12 | 54% | 8 | 850 |
| 45088 | rajan246rana | 469 | 400 ±81 | Silver | 28 | 12 | 16 | 43% | 5 | 1000 |
| 45089 | DEATHSTAR_T101@psn | 469 | 400 ±81 | Silver | 28 | 17 | 11 | 61% | 3 | 1083 |
| 45090 | fsWallride@psn | 469 | 400 ±75 | Silver | 29 | 8 | 21 | 28% | 6 | 850 |
| 45091 | outboard-platoon@psn | 469▲ +0 | 400 ±75 | Silver | 29 | 17 | 12 | 59% | 0 | 1000 |
| 45092 | MonkeyMan56408@live | 469 | 400 ±75 | Silver | 29 | 8 | 21 | 28% | 5 | 1000 |
| 45093 | Mr_Ostwind | 469▼ -15 | 441 ±75 | Silver | 33 | 13 | 20 | 39% | 2 | 1054 |
| 45094 | tatra6032 | 469 | 400 ±88 | Silver | 27 | 9 | 18 | 33% | 0 | 1000 |
| 45095 | 因為太愛無聲鈴鹿被誤以為喜歡南樑 | 469▲ +3 | 462 ±82 | Silver | 34 | 14 | 20 | 41% | 1 | 1034 |
| 45096 | D-Fens | 469 | 400 ±95 | Silver | 26 | 8 | 18 | 31% | 6 | 1153 |
| 45097 | choco#35 | 469 | 400 ±95 | Silver | 26 | 7 | 19 | 27% | 2 | 1000 |
| 45098 | allgaierratte | 469▼ -16 | 446 ±82 | Silver | 32 | 10 | 22 | 31% | 0 | 1000 |
| 45099 | suhail5987 | 468 | 400 ±81 | Silver | 28 | 11 | 17 | 39% | 8 | 1000 |
| 45100 | ith004 | 468▼ -13 | 400 ±81 | Silver | 28 | 11 | 17 | 39% | 1 | 1000 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.