All 62,056 Diamond 461 Platinum 1,192 Gold 8,883 Silver 49,728 Bronze 1,792
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 47726 | Joshnyouu2316@psn | 485 | 400 ±81 | Silver | 26 | 6 | 20 | 23% | 4 | 1049 |
| 47727 | gomibako_1026@psn | 485 | 400 ±81 | Silver | 26 | 6 | 20 | 23% | 4 | 1024 |
| 47728 | yurii_kh | 485▲ +18 | 418 ±90 | Silver | 26 | 13 | 13 | 50% | 9 | 1361 |
| 47729 | homersimpson1231 | 485▲ +14 | 414 ±88 | Silver | 26 | 8 | 18 | 31% | 9 | 1000 |
| 47730 | GradientParty51@live | 485 | 400 ±88 | Silver | 25 | 10 | 15 | 40% | 1 | 1000 |
| 47731 | Alvaritoluzon@psn | 485 | 400 ±88 | Silver | 25 | 8 | 17 | 32% | 2 | 1000 |
| 47732 | _bAAl_ | 485▼ -3 | 410 ±86 | Silver | 26 | 9 | 17 | 35% | 4 | 850 |
| 47733 | sakr116@psn | 485▲ +4 | 404 ±76 | Silver | 27 | 7 | 20 | 26% | 12 | 850 |
| 47734 | berasha2012@live | 485 | 400 ±81 | Silver | 26 | 9 | 17 | 35% | 10 | 850 |
| 47735 | sergey19612911 | 485 | 400 ±88 | Silver | 25 | 11 | 14 | 44% | 0 | 1000 |
| 47736 | GorAmir | 485▼ -6 | 400 ±88 | Silver | 25 | 15 | 10 | 60% | 1 | 1009 |
| 47737 | gaonj01@psn | 485▲ +14 | 423 ±93 | Silver | 26 | 11 | 15 | 42% | 0 | 1000 |
| 47738 | igor_dew0@psn | 485▼ -5 | 403 ±83 | Silver | 26 | 7 | 19 | 27% | 10 | 1000 |
| 47739 | _b_cvv_b | 485▲ +12 | 510 ±69 | Silver | 42 | 18 | 24 | 43% | 0 | 1025 |
| 47740 | Fattest_guy23@psn | 485 | 400 ±81 | Silver | 26 | 8 | 18 | 31% | 1 | 1000 |
| 47741 | RpNK1483369@live | 485 | 400 ±81 | Silver | 26 | 7 | 19 | 27% | 5 | 1000 |
| 47742 | Majlo1944@psn | 485▲ +8 | 425 ±94 | Silver | 26 | 12 | 14 | 46% | 0 | 1013 |
| 47743 | Sirius_Vladimir | 484▲ +17 | 417 ±83 | Silver | 27 | 7 | 20 | 26% | 1 | 1000 |
| 47744 | PR4YT0R14N@live | 484▲ +16 | 416 ±76 | Silver | 28 | 13 | 15 | 46% | 11 | 850 |
| 47745 | neoraul1@psn | 484▲ +6 | 421 ±79 | Silver | 28 | 9 | 19 | 32% | 13 | 951 |
| 47746 | Inthepink692000@live | 484 | 400 ±89 | Silver | 25 | 12 | 13 | 48% | 3 | 1000 |
| 47747 | agustinburgues5 | 484▲ +48 | 400 ±89 | Silver | 25 | 14 | 11 | 56% | 7 | 1325 |
| 47748 | Rust-khur01@psn | 484▼ -9 | 400 ±89 | Silver | 25 | 8 | 17 | 32% | 1 | 1000 |
| 47749 | feijuca007@psn | 484 | 400 ±81 | Silver | 26 | 11 | 15 | 42% | 7 | 1014 |
| 47750 | joeydabanjoey | 484▼ -2 | 558 ±49 | Silver | 81 | 41 | 40 | 51% | 9 | 1000 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.