All 60,744 Diamond 418 Platinum 1,131 Gold 8,671 Silver 48,839 Bronze 1,685
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 47876 | Plusheviy_Hirurg | 462▲ +9 | 430 ±70 | Silver | 34 | 13 | 21 | 38% | 3 | 850 |
| 47877 | Baran100#1 | 462▼ -6 | 426 ±83 | Silver | 31 | 14 | 17 | 45% | 5 | 978 |
| 47878 | McHatsch | 462▼ -17 | 503 ±73 | Silver | 45 | 19 | 26 | 42% | 2 | 1000 |
| 47879 | PNT75 | 462▲ +1 | 407 ±78 | Silver | 30 | 12 | 18 | 40% | 2 | 850 |
| 47880 | _TLW | 462▼ -23 | 400 ±75 | Silver | 30 | 18 | 12 | 60% | 8 | 1000 |
| 47881 | KafkaRyoukai | 462▲ +145 | 400 ±75 | Silver | 30 | 19 | 11 | 63% | 9 | 1000 |
| 47882 | Calavera1997X_X | 462▼ -5 | 400 ±81 | Silver | 29 | 14 | 15 | 48% | 0 | 1000 |
| 47883 | santOO | 462 | 400 ±81 | Silver | 29 | 12 | 17 | 41% | 0 | 1000 |
| 47884 | BandzejPL | 462▲ +20 | 420 ±85 | Silver | 30 | 18 | 12 | 60% | 1 | 1000 |
| 47885 | diegoro24@psn | 462 | 400 ±87 | Silver | 28 | 9 | 19 | 32% | 2 | 1000 |
| 47886 | cloud-gaming2024@psn | 462 | 400 ±75 | Silver | 30 | 16 | 14 | 53% | 12 | 850 |
| 47887 | couden | 461 | 400 ±94 | Silver | 27 | 5 | 22 | 19% | 0 | 1000 |
| 47888 | AlexRyz1 | 461▲ +150 | 400 ±87 | Silver | 28 | 4 | 24 | 14% | 11 | 850 |
| 47889 | ShootMeIfYouCan@live | 461 | 400 ±87 | Silver | 28 | 13 | 15 | 46% | 0 | 1000 |
| 47890 | 黃阿肥 | 461▼ -19 | 400 ±75 | Silver | 30 | 15 | 15 | 50% | 2 | 1000 |
| 47891 | SebasR1105@live | 461 | 400 ±81 | Silver | 29 | 13 | 16 | 45% | 10 | 1125 |
| 47892 | Godwhure212 | 461 | 400 ±81 | Silver | 29 | 8 | 21 | 28% | 0 | 1000 |
| 47893 | Dujs74@psn | 461▲ +1 | 418 ±79 | Silver | 31 | 16 | 15 | 52% | 0 | 1000 |
| 47894 | 5AM | 461▲ +5 | 427 ±83 | Silver | 31 | 22 | 9 | 71% | 9 | 1317 |
| 47895 | Pierrick#1 | 461▼ -9 | 422 ±86 | Silver | 30 | 18 | 12 | 60% | 5 | 850 |
| 47896 | B-FORCE__@psn | 461 | 400 ±75 | Silver | 30 | 12 | 18 | 40% | 8 | 1000 |
| 47897 | Luis180894@psn | 461▲ +6 | 406 ±78 | Silver | 30 | 14 | 16 | 47% | 13 | 1010 |
| 47898 | tymoteusz_ozdoba | 461▼ -4 | 400 ±81 | Silver | 29 | 15 | 14 | 52% | 9 | 1022 |
| 47899 | ritoutjus | 461 | 400 ±81 | Silver | 29 | 10 | 19 | 34% | 0 | 1000 |
| 47900 | HERA2600@live | 461▲ +16 | 416 ±78 | Silver | 31 | 13 | 18 | 42% | 2 | 1000 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.