All 63,194 Diamond 493 Platinum 1,271 Gold 9,176 Silver 50,350 Bronze 1,904
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 48276 | Tara55#1 | 485 | 400 ±88 | Silver | 25 | 12 | 13 | 48% | 6 | 1091 |
| 48277 | yuiyui980120@psn | 485 | 400 ±88 | Silver | 25 | 12 | 13 | 48% | 3 | 1000 |
| 48278 | Тоха32 | 485▼ -17 | 400 ±88 | Silver | 25 | 12 | 13 | 48% | 3 | 1088 |
| 48279 | jaria10611 | 485▼ -5 | 400 ±88 | Silver | 25 | 10 | 15 | 40% | 0 | 1000 |
| 48280 | ivansterhov666 | 485 | 400 ±81 | Silver | 26 | 11 | 15 | 42% | 4 | 1000 |
| 48281 | Deja_Vu_002@psn | 485 | 400 ±88 | Silver | 25 | 5 | 20 | 20% | 4 | 1000 |
| 48282 | u_chuvakov | 485▲ +2 | 402 ±89 | Silver | 25 | 10 | 15 | 40% | 0 | 1000 |
| 48283 | kngshen | 485▲ +1 | 401 ±89 | Silver | 25 | 8 | 17 | 32% | 5 | 1000 |
| 48284 | SpookyAxis6985@live | 485 | 400 ±96 | Silver | 24 | 10 | 14 | 42% | 10 | 1010 |
| 48285 | walfey2 | 485 | 400 ±96 | Silver | 24 | 9 | 15 | 38% | 0 | 1000 |
| 48286 | Eisenwerken | 485▲ +13 | 435 ±74 | Silver | 30 | 13 | 17 | 43% | 10 | 1306 |
| 48287 | papaioannou07 | 485 | 400 ±105 | Silver | 23 | 14 | 9 | 61% | 5 | 1084 |
| 48288 | bloodman#5 | 485 | 400 ±105 | Silver | 23 | 9 | 14 | 39% | 2 | 1000 |
| 48289 | esapkin405 | 485▼ -4 | 459 ±72 | Silver | 33 | 12 | 21 | 36% | 1 | 1000 |
| 48290 | Joshnyouu2316@psn | 485 | 400 ±81 | Silver | 26 | 6 | 20 | 23% | 4 | 1049 |
| 48291 | gomibako_1026@psn | 485 | 400 ±81 | Silver | 26 | 6 | 20 | 23% | 4 | 1024 |
| 48292 | homersimpson1231 | 485▲ +14 | 414 ±88 | Silver | 26 | 8 | 18 | 31% | 9 | 1000 |
| 48293 | sparkly-opening4@psn | 485 | 400 ±88 | Silver | 25 | 8 | 17 | 32% | 5 | 1000 |
| 48294 | GradientParty51@live | 485 | 400 ±88 | Silver | 25 | 10 | 15 | 40% | 1 | 1000 |
| 48295 | CA#1 | 485▼ -0 | 400 ±88 | Silver | 25 | 9 | 16 | 36% | 0 | 1000 |
| 48296 | Alvaritoluzon@psn | 485 | 400 ±88 | Silver | 25 | 8 | 17 | 32% | 2 | 1000 |
| 48297 | sakr116@psn | 485▲ +4 | 404 ±76 | Silver | 27 | 7 | 20 | 26% | 12 | 850 |
| 48298 | GorAmir | 485▼ -6 | 400 ±88 | Silver | 25 | 15 | 10 | 60% | 1 | 1009 |
| 48299 | VolodimirKapinus | 485 | 400 ±88 | Silver | 25 | 9 | 16 | 36% | 1 | 1000 |
| 48300 | YoyoChung | 485▼ -12 | 488 ±75 | Silver | 36 | 22 | 14 | 61% | 8 | 850 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.