All 63,194 Diamond 493 Platinum 1,271 Gold 9,176 Silver 50,350 Bronze 1,904
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 48426 | MR_SLIDEWAYz@psn | 482▲ +5 | 405 ±86 | Silver | 26 | 7 | 19 | 27% | 5 | 850 |
| 48427 | _дыное-уёbишe_ | 482▲ +16 | 416 ±92 | Silver | 26 | 14 | 12 | 54% | 0 | 1000 |
| 48428 | CDawg10114038@live | 482▼ -6 | 464 ±69 | Silver | 35 | 11 | 24 | 31% | 3 | 1000 |
| 48429 | nill3_1993 | 482▲ +1 | 403 ±92 | Silver | 25 | 10 | 15 | 40% | 9 | 850 |
| 48430 | lefty2534 | 482 | 400 ±108 | Silver | 23 | 6 | 17 | 26% | 4 | 1000 |
| 48431 | HanifBob@psn | 482▲ +136 | 400 ±77 | Silver | 27 | 10 | 17 | 37% | 11 | 857 |
| 48432 | dtrade66e | 482▲ +13 | 421 ±81 | Silver | 28 | 6 | 22 | 21% | 6 | 850 |
| 48433 | Jel_ena82@psn | 482▲ +150 | 400 ±84 | Silver | 26 | 7 | 19 | 27% | 10 | 850 |
| 48434 | RatitaQuesera | 482▲ +2 | 402 ±100 | Silver | 24 | 9 | 15 | 38% | 0 | 1000 |
| 48435 | LBE_Dog@psn | 482▲ +11 | 416 ±85 | Silver | 27 | 16 | 11 | 59% | 8 | 1379 |
| 48436 | oldgreg513@live | 482 | 400 ±91 | Silver | 25 | 11 | 14 | 44% | 0 | 1000 |
| 48437 | deusthakind@psn | 482▼ -17 | 405 ±79 | Silver | 27 | 11 | 16 | 41% | 0 | 1000 |
| 48438 | Misha_Wagner@psn | 482 | 400 ±77 | Silver | 27 | 8 | 19 | 30% | 4 | 1000 |
| 48439 | enigma64 | 482▼ -45 | 419 ±100 | Silver | 25 | 9 | 16 | 36% | 4 | 1000 |
| 48440 | Porotus | 482 | 400 ±84 | Silver | 26 | 9 | 17 | 35% | 12 | 850 |
| 48441 | Miami#20 | 482▲ +150 | 400 ±84 | Silver | 26 | 15 | 11 | 58% | 7 | 1000 |
| 48442 | Boy6027175@live | 482 | 400 ±91 | Silver | 25 | 8 | 17 | 32% | 8 | 1000 |
| 48443 | DiggyG | 482▲ +10 | 426 ±84 | Silver | 28 | 16 | 12 | 57% | 11 | 850 |
| 48444 | náhrobek51 | 482▲ +12 | 412 ±90 | Silver | 26 | 10 | 16 | 38% | 0 | 1000 |
| 48445 | dimay18966 | 482 | 400 ±77 | Silver | 27 | 10 | 17 | 37% | 0 | 1000 |
| 48446 | erichmarcks | 482▼ -22 | 440 ±79 | Silver | 30 | 13 | 17 | 43% | 0 | 1000 |
| 48447 | maksimgolomirov | 481▼ -17 | 400 ±84 | Silver | 26 | 17 | 9 | 65% | 9 | 1012 |
| 48448 | LISTEVOD | 481▲ +147 | 400 ±84 | Silver | 26 | 12 | 14 | 46% | 8 | 1239 |
| 48449 | ARBiG05 | 481▲ +23 | 444 ±76 | Silver | 31 | 20 | 11 | 65% | 11 | 1051 |
| 48450 | Vandex2002 | 481 | 400 ±77 | Silver | 27 | 7 | 20 | 26% | 0 | 1000 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.