All 64,582 Diamond 525 Platinum 1,361 Gold 9,480 Silver 51,218 Bronze 1,998
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 48476 | OneWithCouch171@live | 496▲ +2 | 420 ±88 | Silver | 25 | 11 | 14 | 44% | 2 | 1000 |
| 48477 | palladiii | 496 | 400 ±95 | Silver | 23 | 11 | 12 | 48% | 1 | 1000 |
| 48478 | apoloyais201 | 496▼ -2 | 407 ±90 | Silver | 24 | 9 | 15 | 38% | 1 | 1000 |
| 48479 | JohnDeuff | 496 | 400 ±86 | Silver | 24 | 11 | 13 | 46% | 0 | 1000 |
| 48480 | EndlessBain@live | 496▼ -0 | 565 ±43 | Silver | 89 | 51 | 38 | 57% | 8 | 1000 |
| 48481 | Peanutus | 496▼ -12 | 414 ±93 | Silver | 24 | 14 | 10 | 58% | 7 | 1227 |
| 48482 | BersekeR123658@live | 496▼ -1 | 400 ±95 | Silver | 23 | 5 | 18 | 22% | 1 | 850 |
| 48483 | BroodAthlete99@live | 496▲ +24 | 424 ±84 | Silver | 26 | 9 | 17 | 35% | 3 | 850 |
| 48484 | tank_master_1 | 496▲ +7 | 413 ±93 | Silver | 24 | 9 | 15 | 38% | 1 | 1000 |
| 48485 | Przybor33@live | 496▲ +3 | 404 ±88 | Silver | 24 | 16 | 8 | 67% | 1 | 1000 |
| 48486 | BotoHead808@live | 496▼ -1 | 400 ±86 | Silver | 24 | 6 | 18 | 25% | 0 | 1000 |
| 48487 | Wyattbninja@live | 496▲ +150 | 400 ±86 | Silver | 24 | 4 | 20 | 17% | 14 | 850 |
| 48488 | grauth#1 | 496 | 400 ±86 | Silver | 24 | 8 | 16 | 33% | 1 | 1000 |
| 48489 | Nihad4675@live | 496▼ -2 | 457 ±94 | Silver | 27 | 8 | 19 | 30% | 1 | 1000 |
| 48490 | zaraza_krilataya | 496▼ -2 | 412 ±93 | Silver | 24 | 16 | 8 | 67% | 0 | 1000 |
| 48491 | TomasShelbi270@live | 496▲ +150 | 400 ±104 | Silver | 22 | 5 | 17 | 23% | 14 | 850 |
| 48492 | damser12 | 496▲ +18 | 418 ±88 | Silver | 25 | 6 | 19 | 24% | 2 | 1000 |
| 48493 | Tortura3314 | 496 | 400 ±95 | Silver | 23 | 8 | 15 | 35% | 0 | 1000 |
| 48494 | AtxTonito@live | 496 | 400 ±87 | Silver | 24 | 9 | 15 | 38% | 3 | 1000 |
| 48495 | СТЕПАН#7 | 496▼ -4 | 440 ±85 | Silver | 27 | 13 | 14 | 48% | 5 | 1000 |
| 48496 | Txhawk2234@live | 496▼ -8 | 429 ±86 | Silver | 26 | 9 | 17 | 35% | 0 | 1000 |
| 48497 | lilizer98 | 496▲ +8 | 430 ±87 | Silver | 26 | 12 | 14 | 46% | 1 | 1000 |
| 48498 | RedRaiderMitch23 | 496▼ -10 | 534 ±69 | Silver | 44 | 20 | 24 | 45% | 1 | 1422 |
| 48499 | BlottoSkorzeny@psn | 495▲ +150 | 400 ±95 | Silver | 23 | 4 | 19 | 17% | 13 | 850 |
| 48500 | heandorstiglar@psn | 495 | 400 ±95 | Silver | 23 | 10 | 13 | 43% | 2 | 1074 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.