All 62,056 Diamond 461 Platinum 1,192 Gold 8,883 Silver 49,728 Bronze 1,792
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 48726 | tinted-plank98@psn | 461 | 400 ±81 | Silver | 29 | 7 | 22 | 24% | 2 | 1000 |
| 48727 | loaded-getaway7@psn | 461 | 400 ±81 | Silver | 29 | 4 | 25 | 14% | 21 | 850 |
| 48728 | Clintan77 | 461▼ -12 | 400 ±81 | Silver | 29 | 14 | 15 | 48% | 0 | 1039 |
| 48729 | DeanBucha | 461▼ -3 | 415 ±78 | Silver | 31 | 22 | 9 | 71% | 0 | 1000 |
| 48730 | cabe_ant@psn | 461 | 400 ±70 | Silver | 31 | 11 | 20 | 35% | 2 | 1000 |
| 48731 | AndrewPinotG@psn | 461 | 400 ±76 | Silver | 30 | 13 | 17 | 43% | 0 | 1000 |
| 48732 | DRAK52 | 461▲ +6 | 406 ±79 | Silver | 30 | 15 | 15 | 50% | 9 | 850 |
| 48733 | cpt_kaese31@psn | 461▼ -2 | 406 ±73 | Silver | 31 | 9 | 22 | 29% | 3 | 1000 |
| 48734 | N457Y_PL | 461▲ +9 | 413 ±82 | Silver | 30 | 15 | 15 | 50% | 11 | 1116 |
| 48735 | dimensao-oitava1@psn | 461▲ +150 | 400 ±81 | Silver | 29 | 5 | 24 | 17% | 17 | 1000 |
| 48736 | _WSS阿燦大人 | 461▲ +0 | 476 ±83 | Silver | 37 | 16 | 21 | 43% | 4 | 1000 |
| 48737 | Vietk0ng69 | 461▼ -3 | 464 ±80 | Silver | 36 | 17 | 19 | 47% | 5 | 1000 |
| 48738 | Xanarchyl@live | 461▲ +12 | 431 ±72 | Silver | 34 | 22 | 12 | 65% | 3 | 850 |
| 48739 | duckie_de_eerste@psn | 461 | 400 ±82 | Silver | 29 | 12 | 17 | 41% | 4 | 1000 |
| 48740 | DXSO@psn | 461▼ -4 | 494 ±54 | Silver | 53 | 16 | 37 | 30% | 3 | 1000 |
| 48741 | whitespinus | 461▲ +9 | 455 ±76 | Silver | 36 | 18 | 18 | 50% | 6 | 1000 |
| 48742 | JCGreen__@psn | 461 | 400 ±82 | Silver | 29 | 10 | 19 | 34% | 3 | 1000 |
| 48743 | PraDeDgml | 461 | 400 ±82 | Silver | 29 | 19 | 10 | 66% | 0 | 1000 |
| 48744 | Reborncz | 460▲ +9 | 537 ±49 | Silver | 86 | 57 | 29 | 66% | 11 | 1326 |
| 48745 | Shocker_53 | 460▲ +2 | 402 ±83 | Silver | 29 | 19 | 10 | 66% | 0 | 1000 |
| 48746 | Felicia03260 | 460 | 400 ±88 | Silver | 28 | 11 | 17 | 39% | 1 | 1000 |
| 48747 | TaoTheTankDriver | 460▲ +9 | 409 ±92 | Silver | 28 | 9 | 19 | 32% | 19 | 850 |
| 48748 | Ricardox13x2440@live | 460▲ +150 | 400 ±82 | Silver | 29 | 15 | 14 | 52% | 14 | 1076 |
| 48749 | lastPunkrocker@psn | 460 | 400 ±82 | Silver | 29 | 11 | 18 | 38% | 0 | 1000 |
| 48750 | Ser_Nixon@psn | 460▲ +150 | 400 ±76 | Silver | 30 | 13 | 17 | 43% | 16 | 850 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.