All 62,056 Diamond 461 Platinum 1,192 Gold 8,883 Silver 49,728 Bronze 1,792
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 48801 | NTR-ZHA127 | 459▼ -9 | 400 ±89 | Silver | 28 | 19 | 9 | 68% | 5 | 1072 |
| 48802 | Pie2966 | 459▼ -3 | 400 ±89 | Silver | 28 | 11 | 17 | 39% | 8 | 1128 |
| 48803 | _WH__Centurion | 459▼ -6 | 433 ±78 | Silver | 33 | 14 | 19 | 42% | 3 | 850 |
| 48804 | kback360 | 459▼ -13 | 400 ±77 | Silver | 30 | 8 | 22 | 27% | 0 | 1000 |
| 48805 | Maddragon2626@psn | 459▼ -1 | 400 ±83 | Silver | 29 | 9 | 20 | 31% | 7 | 850 |
| 48806 | PlayaGetPlayd@psn | 459 | 400 ±83 | Silver | 29 | 11 | 18 | 38% | 7 | 1000 |
| 48807 | IrishMcScottish@psn | 459 | 400 ±77 | Silver | 30 | 12 | 18 | 40% | 2 | 1000 |
| 48808 | Ragasaleh19@live | 459▲ +150 | 400 ±77 | Silver | 30 | 11 | 19 | 37% | 10 | 1061 |
| 48809 | suslik_B_TANKE | 459 | 400 ±77 | Silver | 30 | 10 | 20 | 33% | 4 | 850 |
| 48810 | AlexQyl | 459 | 400 ±89 | Silver | 28 | 15 | 13 | 54% | 7 | 1656 |
| 48811 | vanadana13 | 459 | 400 ±89 | Silver | 28 | 10 | 18 | 36% | 7 | 1000 |
| 48812 | Jimbombino@live | 459▼ -19 | 419 ±76 | Silver | 32 | 19 | 13 | 59% | 3 | 1000 |
| 48813 | nimble-nil56@psn | 459 | 400 ±77 | Silver | 30 | 11 | 19 | 37% | 4 | 1000 |
| 48814 | repasihad801 | 459▲ +29 | 429 ±86 | Silver | 31 | 14 | 17 | 45% | 12 | 1042 |
| 48815 | paphaan@psn | 459▼ -14 | 418 ±71 | Silver | 33 | 17 | 16 | 52% | 0 | 1112 |
| 48816 | GeneralCashew5@live | 459▲ +16 | 421 ±82 | Silver | 31 | 8 | 23 | 26% | 6 | 1000 |
| 48817 | Jameson694887@live | 459▲ +11 | 420 ±82 | Silver | 31 | 18 | 13 | 58% | 3 | 1000 |
| 48818 | pongpasha | 459▼ -3 | 400 ±77 | Silver | 30 | 13 | 17 | 43% | 0 | 1000 |
| 48819 | msmcg_baby98@psn | 459 | 400 ±77 | Silver | 30 | 9 | 21 | 30% | 6 | 1011 |
| 48820 | ESP11 | 459▲ +150 | 400 ±77 | Silver | 30 | 7 | 23 | 23% | 13 | 1303 |
| 48821 | FILIPkiller500@psn | 459▼ -5 | 412 ±83 | Silver | 30 | 11 | 19 | 37% | 3 | 1000 |
| 48822 | Tsarbomba8599@live | 459▼ -7 | 425 ±70 | Silver | 34 | 11 | 23 | 32% | 1 | 1060 |
| 48823 | Tenoryx#1 | 459▼ -2 | 464 ±75 | Silver | 38 | 9 | 29 | 24% | 5 | 1000 |
| 48824 | Turtlik_ofc | 459▲ +1 | 404 ±79 | Silver | 30 | 13 | 17 | 43% | 7 | 1000 |
| 48825 | somek9999dude | 459 | 400 ±83 | Silver | 29 | 8 | 21 | 28% | 6 | 1000 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.