ENLISTED ROLL CALL

every match, every player, every stat

Elo ladder — 48,839 rated players (min 10 rated matches)

All 60,744 Diamond 418 Platinum 1,131 Gold 8,671 Silver 48,839 Bronze 1,685

Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze

🤖 AI / bots (all combined)≈ 400bot-skill baseline · 86% of rated players are better than a bot · mapped from bot K/D 0.49
48,826–48,839 of 48,839 rated players‹ prev1195219531954
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#PlayerRating EloTierRatedWLWin %DesertedPeak
48826cyber_pump434400 ±81Silver33132039%151197
48827Tik_81434▼ -6400 ±81Silver33181555%21042
48828Max-Maschine434400 ±81Silver3382524%171000
48829SEWAY15433▲ +7454 ±69Silver44192543%31000
48830Painkiller#12433▼ -13400 ±81Silver33151845%01000
48831Robert67272@live433400 ±68Silver3672919%41000
48832Thebamboozle462@live433400 ±76Silver34161847%1850
48833jbrunner7011433▲ +150400 ±76Silver34161847%131000
48834KingHoney5304@live433▼ -26453 ±71Silver43192444%71000
48835OffHonor1433▲ +2447 ±66Silver44261859%111302
48836sable_crystal72@psn433▲ +150400 ±68Silver36142239%20850
4883772rus#1433400 ±76Silver34142041%191000
48838masudoraibaa413@psn433400 ±72Silver35221363%111184
48839aliesmat012433▼ -6405 ±70Silver36211558%01000
48,826–48,839 of 48,839 rated players‹ prev1195219531954
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ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.