ENLISTED ROLL CALL

every match, every player, every stat

Elo ladder — 51,218 rated players (min 10 rated matches)

All 64,582 Diamond 525 Platinum 1,361 Gold 9,480 Silver 51,218 Bronze 1,998

Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze

🤖 AI / bots (all combined)≈ 400bot-skill baseline · 85% of rated players are better than a bot · mapped from bot K/D 0.49
48,901–48,925 of 51,218 rated players‹ prev1195519561957195819592049next ›
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#PlayerRating EloTierRatedWLWin %DesertedPeak
48901Tom4szeK488▲ +28454 ±86Silver29161355%01000
48902J2KKe@psn488▼ -8424 ±90Silver26111542%11000
48903dvdbedb488▼ -6418 ±94Silver25101540%21047
48904CrocZadek488▲ +10422 ±82Silver2762122%51000
48905ChallengerAA@live488▲ +9427 ±92Silver26101638%12934
48906dentton01@psn488▲ +6406 ±81Silver26141254%31000
48907VoDSOUL@live488▼ -8412 ±84Silver26111542%11000
48908Puspadanta488▲ +8408 ±106Silver2314961%81000
48909Ruskov343@live488▲ +13449 ±89Silver2891932%41030
48910valterhan78488400 ±85Silver2591636%01000
48911Notfishstix8@live488400 ±85Silver2561924%111000
48912SamWQH488▲ +150400 ±85Silver25101540%121000
48913ichabodkrane488400 ±93Silver2471729%21036
48914SMSSVS6488▲ +14415 ±85Silver26151158%01000
48915_ノ_488400 ±85Silver25121348%41000
48916joeysevengames488▲ +2529 ±58Silver51232845%21000
48917dani1k4488▲ +150400 ±93Silver2442017%101000
48918BIG_Parabellum488▲ +12412 ±84Silver26141254%01000
48919Shuricus488▼ -4400 ±94Silver2481633%41000
48920Monkeyboy745156@live488400 ±94Silver2471729%101000
48921Atom31115488▼ -4530 ±60Silver50272354%01000
48922vonGoph488▼ -27482 ±73Silver35211460%21000
48923VitekPatronRaich488▼ -6524 ±73Silver42212150%21136
48924StarOrc2117@live488▼ -5401 ±112Silver2291341%11000
48925Aymax14@psn488▲ +2402 ±87Silver25111444%51000
48,901–48,925 of 51,218 rated players‹ prev1195519561957195819592049next ›
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ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.