All 64,582 Diamond 642 Platinum 2,583 Gold 9,663 Silver 22,634 Bronze 29,060
Diamond ≥ 1525 · Platinum ≥ 1269 · Gold ≥ 1027 · Silver ≥ 758 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 476 | Gensokyo9253@live | 1247▼ -3 | 1661 ±77 | Gold | 29 | 24 | 5 | 83% | 0 | 1675 |
| 477 | XyuviX@psn | 1247▲ +2 | 1396 ±50 | Gold | 68 | 38 | 30 | 56% | 1 | 1396 |
| 478 | Sir_flex | 1247▲ +29 | 1673 ±90 | Gold | 30 | 20 | 10 | 67% | 0 | 1673 |
| 479 | Zomboid92 | 1247▲ +9 | 1589 ±75 | Gold | 35 | 24 | 11 | 69% | 0 | 1589 |
| 480 | Olgerd#2 | 1247▲ +12 | 1804 ±95 | Gold | 23 | 18 | 5 | 78% | 0 | 1804 |
| 481 | YarovoyDen | 1247▼ -20 | 1702 ±83 | Gold | 27 | 12 | 15 | 44% | 0 | 1752 |
| 482 | meyerbtk________ | 1247▼ -3 | 2168 ±135 | Gold | 15 | 9 | 6 | 60% | 1 | 2246 |
| 483 | DimaS#3 | 1247▲ +29 | 1760 ±94 | Gold | 25 | 15 | 10 | 60% | 0 | 1760 |
| 484 | Darkxoul | 1247▼ -21 | 1794 ±90 | Gold | 23 | 14 | 9 | 61% | 0 | 1815 |
| 485 | Nature_379@psn | 1247▲ +25 | 1653 ±80 | Gold | 30 | 25 | 5 | 83% | 0 | 1653 |
| 486 | Telue | 1247▲ +18 | 1689 ±92 | Gold | 29 | 17 | 12 | 59% | 0 | 1689 |
| 487 | ProbablyMakarov | 1247▲ +35 | 2141 ±122 | Gold | 15 | 10 | 5 | 67% | 0 | 2141 |
| 488 | RenatPlankUfa | 1247▼ -20 | 1562 ±71 | Gold | 37 | 19 | 18 | 51% | 3 | 1648 |
| 489 | Snaiper_Dengar | 1247▼ -13 | 1672 ±83 | Gold | 29 | 12 | 17 | 41% | 2 | 1687 |
| 490 | RobbyBubble6321@live | 1247▼ -2 | 1748 ±88 | Gold | 25 | 10 | 15 | 40% | 0 | 1805 |
| 491 | Rehmes | 1247▲ +5 | 1657 ±82 | Gold | 30 | 19 | 11 | 63% | 1 | 1675 |
| 492 | CrBluceBarny | 1247▲ +2 | 1592 ±78 | Gold | 35 | 27 | 8 | 77% | 2 | 1592 |
| 493 | MatLae | 1247▲ +21 | 1911 ±110 | Gold | 20 | 12 | 8 | 60% | 0 | 1911 |
| 494 | Towelie208@live | 1247▲ +8 | 1578 ±75 | Gold | 36 | 22 | 14 | 61% | 8 | 1578 |
| 495 | frostaholic | 1247▼ -1 | 1400 ±53 | Gold | 69 | 32 | 37 | 46% | 1 | 1413 |
| 496 | StrykerNX | 1247▲ +18 | 1557 ±76 | Gold | 39 | 23 | 16 | 59% | 0 | 1557 |
| 497 | PATTYG5072@live | 1247▼ -1 | 1450 ±56 | Gold | 52 | 29 | 23 | 56% | 2 | 1454 |
| 498 | ANDRIKDNR | 1246▼ -4 | 1513 ±67 | Gold | 43 | 19 | 24 | 44% | 0 | 1516 |
| 499 | Jackdasoviet | 1246▲ +5 | 1703 ±84 | Gold | 27 | 17 | 10 | 63% | 0 | 1704 |
| 500 | military-foam78@psn | 1246▲ +2 | 1428 ±55 | Gold | 58 | 27 | 31 | 47% | 0 | 1524 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.