All 59,878 Diamond 401 Platinum 1,084 Gold 8,525 Silver 48,271 Bronze 1,597
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 6901 | Granddad18 | 1081▲ +17 | 1638 ±110 | Gold | 17 | 6 | 11 | 35% | 0 | 1638 |
| 6902 | -Бурый- | 1081▼ -13 | 1465 ±87 | Gold | 24 | 14 | 10 | 58% | 4 | 1524 |
| 6903 | Granitex | 1081▲ +40 | 1672 ±114 | Gold | 16 | 6 | 10 | 38% | 1 | 1672 |
| 6904 | outback181 | 1081▲ +3 | 1629 ±106 | Gold | 17 | 9 | 8 | 53% | 0 | 1635 |
| 6905 | Brzanówkowitz | 1081▼ -3 | 1191 ±48 | Gold | 88 | 52 | 36 | 59% | 5 | 1195 |
| 6906 | Lipkens | 1081▲ +21 | 1911 ±126 | Gold | 11 | 7 | 4 | 64% | 0 | 1911 |
| 6907 | Dark0708 | 1081▲ +38 | 1621 ±102 | Gold | 17 | 8 | 9 | 47% | 0 | 1621 |
| 6908 | CPTDarling | 1081▲ +2 | 1642 ±113 | Gold | 17 | 16 | 1 | 94% | 0 | 1642 |
| 6909 | Нирман | 1081▲ +4 | 1570 ±100 | Gold | 19 | 10 | 9 | 53% | 0 | 1594 |
| 6910 | mayorx8 | 1081▼ -1 | 1584 ±96 | Gold | 18 | 10 | 8 | 56% | 2 | 1585 |
| 6911 | savagevan21@psn | 1081▼ -6 | 1453 ±88 | Gold | 25 | 12 | 13 | 48% | 0 | 1459 |
| 6912 | AValge | 1081▲ +50 | 1666 ±111 | Gold | 16 | 11 | 5 | 69% | 1 | 1666 |
| 6913 | mass_step | 1081▼ -1 | 1431 ±82 | Gold | 26 | 11 | 15 | 42% | 3 | 1469 |
| 6914 | JoeyTurtle8550@live | 1081▲ +1 | 1627 ±105 | Gold | 17 | 10 | 7 | 59% | 1 | 1627 |
| 6915 | AHPER01 | 1081▲ +20 | 1590 ±99 | Gold | 18 | 10 | 8 | 56% | 0 | 1590 |
| 6916 | Timoxa_1294 | 1081▲ +0 | 1442 ±93 | Gold | 27 | 14 | 13 | 52% | 4 | 1472 |
| 6917 | appointone | 1081▲ +6 | 1388 ±83 | Gold | 31 | 18 | 13 | 58% | 0 | 1389 |
| 6918 | AliexpressDaddy@psn | 1081▲ +28 | 1843 ±121 | Gold | 12 | 6 | 6 | 50% | 0 | 1843 |
| 6919 | Dayfross | 1081▼ -5 | 1732 ±110 | Gold | 14 | 6 | 8 | 43% | 1 | 1737 |
| 6920 | pandrey112@psn | 1081▲ +19 | 1353 ±76 | Gold | 34 | 16 | 18 | 47% | 0 | 1353 |
| 6921 | kinpen#1 | 1081▲ +46 | 1735 ±112 | Gold | 14 | 8 | 6 | 57% | 0 | 1735 |
| 6922 | Maksim_Novak | 1081▲ +9 | 1938 ±140 | Gold | 11 | 8 | 3 | 73% | 0 | 1938 |
| 6923 | Wektor000 | 1081▼ -18 | 1502 ±92 | Gold | 22 | 9 | 13 | 41% | 0 | 1522 |
| 6924 | Dannythepiper | 1081▲ +16 | 1485 ±91 | Gold | 23 | 12 | 11 | 52% | 2 | 1492 |
| 6925 | mr_kofin94 | 1081▲ +8 | 1476 ±86 | Gold | 23 | 13 | 10 | 57% | 2 | 1543 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.