All 56,594 Diamond 329 Platinum 944 Gold 7,792 Silver 46,125 Bronze 1,404
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 7001 | Adzamielis | 1066▲ +24 | 1703 ±115 | Gold | 14 | 8 | 6 | 57% | 0 | 1703 |
| 7002 | baoyule | 1066▼ -22 | 1732 ±110 | Gold | 13 | 8 | 5 | 62% | 0 | 1754 |
| 7003 | Cartel-Boss | 1066▲ +99 | 1978 ±151 | Gold | 10 | 7 | 3 | 70% | 0 | 1978 |
| 7004 | Klozacek17@psn | 1066▲ +22 | 1403 ±81 | Gold | 26 | 13 | 13 | 50% | 2 | 1403 |
| 7005 | BKG_Anoir | 1066▼ -1 | 1529 ±104 | Gold | 20 | 12 | 8 | 60% | 0 | 1530 |
| 7006 | x0xcozY | 1066▲ +10 | 1510 ±94 | Gold | 20 | 14 | 6 | 70% | 0 | 1510 |
| 7007 | f0ton | 1066▲ +3 | 2022 ±173 | Gold | 10 | 6 | 4 | 60% | 0 | 2050 |
| 7008 | maki_reljanovic0@psn | 1066▼ -3 | 1408 ±88 | Gold | 27 | 18 | 9 | 67% | 1 | 1411 |
| 7009 | antellsnolies | 1066▲ +2 | 1393 ±85 | Gold | 28 | 8 | 20 | 29% | 1 | 1716 |
| 7010 | Ishida_Mits30905 | 1066▲ +37 | 1558 ±100 | Gold | 18 | 10 | 8 | 56% | 0 | 1558 |
| 7011 | Centurion#51 | 1066▲ +3 | 1227 ±57 | Gold | 55 | 23 | 32 | 42% | 0 | 1243 |
| 7012 | Micahell501 | 1066▼ -9 | 1604 ±98 | Gold | 16 | 11 | 5 | 69% | 0 | 1613 |
| 7013 | CNRX | 1066▲ +15 | 1545 ±103 | Gold | 19 | 14 | 5 | 74% | 0 | 1576 |
| 7014 | KaiserPhantasma | 1066▼ -11 | 1776 ±133 | Gold | 13 | 9 | 4 | 69% | 2 | 1786 |
| 7015 | REWITE | 1066▼ -1 | 1800 ±122 | Gold | 12 | 3 | 9 | 25% | 0 | 1814 |
| 7016 | sin1007@psn | 1066▲ +41 | 1735 ±112 | Gold | 13 | 12 | 1 | 92% | 1 | 1735 |
| 7017 | laptev0606_RAIDC | 1066▲ +7 | 1324 ±77 | Gold | 36 | 24 | 12 | 67% | 4 | 1329 |
| 7018 | 张阿敏 | 1066▲ +16 | 1558 ±99 | Gold | 18 | 16 | 2 | 89% | 0 | 1558 |
| 7019 | pauwerman | 1066▲ +12 | 1572 ±107 | Gold | 18 | 13 | 5 | 72% | 1 | 1572 |
| 7020 | johan_wi | 1066▼ -3 | 1551 ±96 | Gold | 18 | 10 | 8 | 56% | 1 | 1554 |
| 7021 | bluehornetrider@live | 1066▼ -22 | 1726 ±108 | Gold | 13 | 9 | 4 | 69% | 0 | 1772 |
| 7022 | Korwin-Mikke007 | 1066▼ -8 | 1554 ±98 | Gold | 18 | 12 | 6 | 67% | 0 | 1562 |
| 7023 | diyuhu | 1066▲ +42 | 1576 ±108 | Gold | 18 | 13 | 5 | 72% | 0 | 1576 |
| 7024 | josh9000415@psn | 1066▲ +3 | 1445 ±91 | Gold | 24 | 16 | 8 | 67% | 1 | 1445 |
| 7025 | Arbiter#19 | 1066▲ +21 | 1378 ±82 | Gold | 29 | 14 | 15 | 48% | 0 | 1378 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.