All 56,594 Diamond 329 Platinum 944 Gold 7,792 Silver 46,125 Bronze 1,404
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 7051 | MermaidMan117 | 1065▲ +10 | 1450 ±88 | Gold | 23 | 9 | 14 | 39% | 0 | 1450 |
| 7052 | FXXXXXXXXXXXXXXX | 1065▲ +24 | 1728 ±110 | Gold | 13 | 8 | 5 | 62% | 0 | 1728 |
| 7053 | Era101 | 1065▲ +17 | 1273 ±68 | Gold | 44 | 21 | 23 | 48% | 0 | 1290 |
| 7054 | reverseside | 1065▲ +12 | 1671 ±117 | Gold | 15 | 11 | 4 | 73% | 0 | 1671 |
| 7055 | KRIZZ#1 | 1065▲ +24 | 1466 ±90 | Gold | 22 | 10 | 12 | 45% | 1 | 1466 |
| 7056 | Korean_Godnim | 1065▲ +34 | 1564 ±103 | Gold | 18 | 12 | 6 | 67% | 0 | 1564 |
| 7057 | Lucas_Player10 | 1065▲ +48 | 1601 ±110 | Gold | 17 | 9 | 8 | 53% | 0 | 1601 |
| 7058 | CLGCHEEMS@live | 1065▲ +21 | 1640 ±102 | Gold | 15 | 10 | 5 | 67% | 0 | 1640 |
| 7059 | 解放红旗穷寰宇 | 1065▲ +8 | 1642 ±103 | Gold | 15 | 5 | 10 | 33% | 1 | 1642 |
| 7060 | hnnkln | 1065▲ +14 | 1615 ±105 | Gold | 16 | 9 | 7 | 56% | 0 | 1615 |
| 7061 | Hrc_ | 1065▼ -28 | 1342 ±79 | Gold | 33 | 19 | 14 | 58% | 1 | 1389 |
| 7062 | DragonWasser | 1065▲ +1 | 1794 ±120 | Gold | 12 | 9 | 3 | 75% | 0 | 1794 |
| 7063 | nevibralnik | 1065▲ +18 | 1951 ±139 | Gold | 10 | 4 | 6 | 40% | 1 | 1951 |
| 7064 | yamatomimi | 1065▲ +38 | 1569 ±106 | Gold | 18 | 10 | 8 | 56% | 0 | 1569 |
| 7065 | DNA_Maniac | 1065▲ +9 | 1336 ±72 | Gold | 32 | 10 | 22 | 31% | 0 | 1380 |
| 7066 | Finnishsnow | 1065▼ -2 | 1386 ±83 | Gold | 28 | 10 | 18 | 36% | 0 | 1389 |
| 7067 | GLARAMDOT | 1065▲ +46 | 1711 ±121 | Gold | 14 | 10 | 4 | 71% | 1 | 1711 |
| 7068 | sturmsoldat321 | 1065▲ +15 | 1619 ±107 | Gold | 16 | 11 | 5 | 69% | 0 | 1619 |
| 7069 | ArroXYZ | 1065▲ +43 | 1670 ±117 | Gold | 15 | 10 | 5 | 67% | 0 | 1670 |
| 7070 | Tuqq | 1065▲ +46 | 1867 ±130 | Gold | 11 | 4 | 7 | 36% | 0 | 1867 |
| 7071 | kumaerrr | 1065▼ -11 | 1430 ±84 | Gold | 24 | 13 | 11 | 54% | 1 | 1490 |
| 7072 | Makc#14 | 1065▼ -13 | 1274 ±65 | Gold | 42 | 22 | 20 | 52% | 1 | 1312 |
| 7073 | BankrollLion@live | 1065▲ +11 | 1486 ±84 | Gold | 20 | 7 | 13 | 35% | 0 | 1499 |
| 7074 | RelatedStratum25 | 1065▲ +50 | 1678 ±122 | Gold | 15 | 10 | 5 | 67% | 0 | 1678 |
| 7075 | TheOnmiGamer | 1065▲ +0 | 1684 ±124 | Gold | 15 | 9 | 6 | 60% | 2 | 1687 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.