All 56,594 Diamond 329 Platinum 944 Gold 7,792 Silver 46,125 Bronze 1,404
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 7101 | Captain_Mark_S | 1065▲ +2 | 1574 ±98 | Gold | 17 | 14 | 3 | 82% | 0 | 1574 |
| 7102 | 1Percent | 1065▲ +22 | 1483 ±91 | Gold | 21 | 11 | 10 | 52% | 2 | 1483 |
| 7103 | Tony-42 | 1065▲ +53 | 1843 ±119 | Gold | 11 | 8 | 3 | 73% | 0 | 1843 |
| 7104 | thundergod6ix9in | 1064▲ +17 | 1515 ±99 | Gold | 20 | 15 | 5 | 75% | 0 | 1515 |
| 7105 | SuperJocker19 | 1064▲ +17 | 1549 ±97 | Gold | 18 | 11 | 7 | 61% | 0 | 1549 |
| 7106 | WarEcho_doom20 | 1064▼ -2 | 1329 ±76 | Gold | 34 | 17 | 17 | 50% | 3 | 1542 |
| 7107 | GoldPoint5@live | 1064▲ +6 | 1729 ±112 | Gold | 13 | 10 | 3 | 77% | 0 | 1729 |
| 7108 | abis63 | 1064▲ +18 | 1640 ±118 | Gold | 16 | 9 | 7 | 56% | 0 | 1640 |
| 7109 | shturman_116 | 1064▼ -4 | 1410 ±86 | Gold | 26 | 20 | 6 | 77% | 1 | 1414 |
| 7110 | CHponk5260@live | 1064▼ -6 | 1508 ±96 | Gold | 20 | 13 | 7 | 65% | 0 | 1514 |
| 7111 | mixail8915 | 1064▲ +28 | 1482 ±98 | Gold | 22 | 10 | 12 | 45% | 1 | 1561 |
| 7112 | redentrop | 1064▼ -9 | 1521 ±93 | Gold | 19 | 12 | 7 | 63% | 0 | 1533 |
| 7113 | Maklaud1982 | 1064▲ +36 | 1533 ±99 | Gold | 19 | 8 | 11 | 42% | 0 | 1533 |
| 7114 | ролинов | 1064▼ -21 | 1447 ±88 | Gold | 23 | 14 | 9 | 61% | 0 | 1504 |
| 7115 | New_Thinking | 1064▲ +7 | 1666 ±116 | Gold | 15 | 10 | 5 | 67% | 1 | 1666 |
| 7116 | Mohrvolk | 1064▲ +4 | 1494 ±97 | Gold | 21 | 11 | 10 | 52% | 0 | 1494 |
| 7117 | TJCHgamer | 1064▼ -17 | 1498 ±99 | Gold | 21 | 15 | 6 | 71% | 1 | 1570 |
| 7118 | ИсторикЫ | 1064▼ -72 | 1766 ±150 | Gold | 14 | 4 | 10 | 29% | 1 | 1902 |
| 7119 | WizardKnight | 1064▼ -2 | 1489 ±102 | Gold | 22 | 13 | 9 | 59% | 0 | 1544 |
| 7120 | Daybreak999 | 1064▲ +16 | 1474 ±94 | Gold | 22 | 13 | 9 | 59% | 0 | 1474 |
| 7121 | PanzerCrew_45 | 1064▲ +6 | 1709 ±121 | Gold | 14 | 12 | 2 | 86% | 0 | 1709 |
| 7122 | CyanMonkey12@live | 1064▲ +11 | 1418 ±79 | Gold | 24 | 12 | 12 | 50% | 3 | 1459 |
| 7123 | Quetzal#7 | 1064▲ +20 | 1461 ±100 | Gold | 24 | 12 | 12 | 50% | 0 | 1480 |
| 7124 | FriendlyN0ob | 1064▲ +7 | 1546 ±95 | Gold | 18 | 12 | 6 | 67% | 0 | 1546 |
| 7125 | Adolf_Epstein | 1064▲ +6 | 1646 ±121 | Gold | 16 | 15 | 1 | 94% | 0 | 1646 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.