All 56,594 Diamond 329 Platinum 944 Gold 7,792 Silver 46,125 Bronze 1,404
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 7176 | USSR_KABACHOK | 1063▲ +0 | 1294 ±74 | Gold | 41 | 40 | 1 | 98% | 0 | 1316 |
| 7177 | DoubleChevron@live | 1063▲ +14 | 1316 ±78 | Gold | 37 | 32 | 5 | 86% | 0 | 1478 |
| 7178 | roma_19921 | 1063▲ +17 | 1450 ±101 | Gold | 25 | 11 | 14 | 44% | 4 | 1450 |
| 7179 | AZ6_qw@psn | 1063▼ -0 | 1779 ±116 | Gold | 12 | 4 | 8 | 33% | 0 | 1785 |
| 7180 | GHOST65401 | 1063▲ +31 | 1573 ±98 | Gold | 17 | 9 | 8 | 53% | 1 | 1573 |
| 7181 | SeregaSmit | 1063▼ -14 | 1243 ±63 | Gold | 51 | 26 | 25 | 51% | 5 | 1262 |
| 7182 | Isorn | 1063▲ +9 | 1562 ±105 | Gold | 18 | 12 | 6 | 67% | 0 | 1590 |
| 7183 | shurik#8 | 1063▲ +3 | 1740 ±118 | Gold | 13 | 8 | 5 | 62% | 0 | 1740 |
| 7184 | Elias#108 | 1063▲ +9 | 1785 ±118 | Gold | 12 | 7 | 5 | 58% | 0 | 1785 |
| 7185 | HaNniBal | 1063▼ -16 | 1474 ±96 | Gold | 22 | 13 | 9 | 59% | 2 | 1519 |
| 7186 | Inquisidor527@live | 1063▲ +3 | 1427 ±85 | Gold | 24 | 18 | 6 | 75% | 1 | 1434 |
| 7187 | Alzinator | 1063▲ +24 | 1472 ±101 | Gold | 23 | 21 | 2 | 91% | 0 | 1529 |
| 7188 | NOHOHONNWORTH | 1063▲ +22 | 1486 ±94 | Gold | 21 | 13 | 8 | 62% | 0 | 1591 |
| 7189 | EvoKeLM | 1063▲ +9 | 1500 ±101 | Gold | 21 | 9 | 12 | 43% | 0 | 1500 |
| 7190 | dolf#4 | 1063▼ -1 | 1203 ±53 | Gold | 63 | 25 | 38 | 40% | 6 | 1232 |
| 7191 | ScorchAVP | 1063▼ -6 | 1413 ±89 | Gold | 26 | 13 | 13 | 50% | 0 | 1458 |
| 7192 | Lolucas | 1063▲ +4 | 1335 ±76 | Gold | 33 | 23 | 10 | 70% | 2 | 1335 |
| 7193 | HeratioDmpln@live | 1063▲ +12 | 1499 ±100 | Gold | 21 | 13 | 8 | 62% | 0 | 1556 |
| 7194 | medced | 1063▼ -0 | 1367 ±83 | Gold | 30 | 25 | 5 | 83% | 1 | 1367 |
| 7195 | vigilangame@live | 1063▼ -17 | 1476 ±89 | Gold | 21 | 12 | 9 | 57% | 1 | 1535 |
| 7196 | ArmoredAlive25@psn | 1063▲ +33 | 1596 ±97 | Gold | 16 | 13 | 3 | 81% | 1 | 1596 |
| 7197 | Komodo94 | 1063▲ +9 | 1552 ±100 | Gold | 18 | 10 | 8 | 56% | 0 | 1552 |
| 7198 | Vitor_Kaua06@psn | 1063▲ +2 | 1498 ±92 | Gold | 20 | 8 | 12 | 40% | 0 | 1505 |
| 7199 | kamarovperaa | 1063▲ +24 | 1522 ±95 | Gold | 19 | 12 | 7 | 63% | 1 | 1522 |
| 7200 | Antek_R@psn | 1063▲ +16 | 1605 ±102 | Gold | 16 | 11 | 5 | 69% | 0 | 1605 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.