All 54,993 Diamond 299 Platinum 873 Gold 7,383 Silver 45,144 Bronze 1,294
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 51 | CrestedPizza371@live | 1351▲ +11 | 1711 ±72 | Gold | 37 | 23 | 14 | 62% | 1 | 1711 |
| 52 | GringoHappy | 1351▲ +2 | 1933 ±89 | Gold | 25 | 12 | 13 | 48% | 0 | 1933 |
| 53 | Gecisbugyi4807@live | 1351▲ +6 | 1675 ±64 | Gold | 39 | 24 | 15 | 62% | 0 | 1704 |
| 54 | Vosminog | 1351▼ -1 | 1770 ±79 | Gold | 33 | 17 | 16 | 52% | 5 | 1926 |
| 55 | Grom_490 | 1351▲ +6 | 1771 ±79 | Gold | 33 | 17 | 16 | 52% | 0 | 1771 |
| 56 | eternalwizard | 1351▼ -4 | 1677 ±65 | Gold | 39 | 23 | 16 | 59% | 0 | 1681 |
| 57 | Beep478700@live | 1351▲ +0 | 1603 ±59 | Gold | 48 | 28 | 20 | 58% | 0 | 1603 |
| 58 | Khana_Eoak | 1351▲ +2 | 1656 ±70 | Gold | 43 | 32 | 11 | 74% | 0 | 1656 |
| 59 | Egor_Shans | 1351▲ +27 | 1936 ±91 | Gold | 25 | 10 | 15 | 40% | 0 | 1936 |
| 60 | LongHerui | 1350▲ +1 | 1849 ±79 | Gold | 28 | 15 | 13 | 54% | 0 | 1849 |
| 61 | Vancovar | 1350▲ +12 | 1697 ±70 | Gold | 38 | 25 | 13 | 66% | 0 | 1704 |
| 62 | 隔壁的老柴打鬼子 | 1350▲ +14 | 1940 ±81 | Gold | 24 | 14 | 10 | 58% | 1 | 1940 |
| 63 | AceMelonHappyLon | 1350▲ +8 | 1713 ±74 | Gold | 37 | 25 | 12 | 68% | 1 | 1713 |
| 64 | Fishbone114 | 1350▼ -0 | 1982 ±88 | Gold | 23 | 15 | 8 | 65% | 0 | 1982 |
| 65 | MonkeyWhoTokes@psn | 1350▲ +3 | 1682 ±63 | Gold | 38 | 28 | 10 | 74% | 1 | 1682 |
| 66 | energiser_777 | 1350▲ +9 | 2095 ±96 | Gold | 20 | 11 | 9 | 55% | 0 | 2095 |
| 67 | InsaneSole0 | 1350▼ -4 | 1716 ±75 | Gold | 37 | 24 | 13 | 65% | 0 | 1735 |
| 68 | PrismTank | 1350▲ +12 | 2051 ±92 | Gold | 21 | 12 | 9 | 57% | 1 | 2051 |
| 69 | Gerezd | 1350▲ +5 | 1907 ±89 | Gold | 26 | 16 | 10 | 62% | 0 | 1907 |
| 70 | Sereg50 | 1349▼ -5 | 1700 ±67 | Gold | 37 | 14 | 23 | 38% | 0 | 1704 |
| 71 | bvvdgood | 1349▲ +6 | 1714 ±75 | Gold | 37 | 22 | 15 | 59% | 1 | 1714 |
| 72 | IRA航天公司首席宇航员蒙巴顿 | 1349▲ +8 | 1667 ±70 | Gold | 41 | 35 | 6 | 85% | 0 | 1667 |
| 73 | rusty_billabong | 1349▲ +20 | 1697 ±71 | Gold | 38 | 28 | 10 | 74% | 0 | 1697 |
| 74 | SchmidtZ | 1349▲ +2 | 1700 ±86 | Gold | 41 | 39 | 2 | 95% | 0 | 1706 |
| 75 | NWord | 1349▼ -0 | 1754 ±84 | Gold | 35 | 27 | 8 | 77% | 5 | 1818 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.