All 54,993 Diamond 299 Platinum 873 Gold 7,383 Silver 45,144 Bronze 1,294
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 51 | HK416_Clukay0v0 | 1051▲ +6 | 1542 ±108 | Silver | 18 | 15 | 3 | 83% | 0 | 1542 |
| 52 | passgame2 | 1051▼ -21 | 1637 ±119 | Silver | 15 | 10 | 5 | 67% | 0 | 1684 |
| 53 | ji1945 | 1051▼ -0 | 1489 ±100 | Silver | 20 | 10 | 10 | 50% | 2 | 1490 |
| 54 | HeroZar | 1051▲ +27 | 1701 ±116 | Silver | 13 | 3 | 10 | 23% | 1 | 1701 |
| 55 | MoCa122 | 1051▲ +19 | 1656 ±112 | Silver | 14 | 11 | 3 | 79% | 0 | 1656 |
| 56 | _Fear_Itself_ | 1051▲ +46 | 1736 ±134 | Silver | 13 | 13 | 0 | 100% | 0 | 1736 |
| 57 | Suppershed23@live | 1051▲ +14 | 1240 ±60 | Silver | 44 | 28 | 16 | 64% | 0 | 1240 |
| 58 | BenjaminEpstein | 1051▲ +2 | 1502 ±106 | Silver | 20 | 13 | 7 | 65% | 3 | 1502 |
| 59 | monomacosi | 1051▲ +1 | 1392 ±84 | Silver | 25 | 11 | 14 | 44% | 0 | 1576 |
| 60 | MississippiRive | 1051▲ +18 | 1709 ±120 | Silver | 13 | 6 | 7 | 46% | 0 | 1709 |
| 61 | Satellz | 1051▼ -12 | 1470 ±105 | Silver | 22 | 20 | 2 | 91% | 0 | 1541 |
| 62 | MugenSOV@live | 1051▲ +19 | 1488 ±91 | Silver | 19 | 10 | 9 | 53% | 0 | 1488 |
| 63 | Dog99 | 1051▲ +9 | 1421 ±87 | Silver | 23 | 8 | 15 | 35% | 0 | 1506 |
| 64 | crystalspawner@live | 1051▲ +10 | 1532 ±92 | Silver | 17 | 10 | 7 | 59% | 0 | 1532 |
| 65 | willson_NlN@psn | 1051▼ -23 | 1422 ±88 | Silver | 23 | 12 | 11 | 52% | 0 | 1515 |
| 66 | forgetID | 1051▲ +12 | 1747 ±119 | Silver | 12 | 10 | 2 | 83% | 0 | 1747 |
| 67 | grga26 | 1051▲ +40 | 1606 ±103 | Silver | 15 | 10 | 5 | 67% | 0 | 1606 |
| 68 | PauLTorchio856@live | 1051▼ -13 | 1391 ±78 | Silver | 24 | 18 | 6 | 75% | 2 | 1404 |
| 69 | hydrokultur | 1051▼ -16 | 1248 ±65 | Silver | 44 | 24 | 20 | 55% | 2 | 1281 |
| 70 | Mednik61 | 1051▲ +31 | 1734 ±112 | Silver | 12 | 8 | 4 | 67% | 0 | 1734 |
| 71 | ДОН_ПЕДРОЧЕЛО | 1051▼ -0 | 1303 ±75 | Silver | 35 | 21 | 14 | 60% | 2 | 1304 |
| 72 | CT-7297 | 1051▼ -17 | 1777 ±134 | Silver | 12 | 7 | 5 | 58% | 0 | 1794 |
| 73 | Darkmino01@psn | 1051▲ +12 | 1328 ±76 | Silver | 31 | 10 | 21 | 32% | 0 | 1419 |
| 74 | Ctc249@live | 1051▲ +10 | 1591 ±110 | Silver | 16 | 13 | 3 | 81% | 0 | 1591 |
| 75 | CandyMain | 1051▲ +39 | 1590 ±110 | Silver | 16 | 9 | 7 | 56% | 0 | 1590 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.