All 59,267 Diamond 384 Platinum 1,062 Gold 8,419 Silver 47,841 Bronze 1,561
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 7726 | NOHOHONNWORTH | 1065▲ +22 | 1489 ±94 | Gold | 21 | 13 | 8 | 62% | 0 | 1594 |
| 7727 | 王小桃对策委员会 | 1065▲ +37 | 1592 ±106 | Gold | 17 | 14 | 3 | 82% | 0 | 1592 |
| 7728 | joeretin40483 | 1065▼ -25 | 1769 ±131 | Gold | 13 | 5 | 8 | 38% | 0 | 1831 |
| 7729 | Blade98525 | 1064▲ +25 | 1777 ±136 | Gold | 13 | 8 | 5 | 62% | 0 | 1777 |
| 7730 | Achtung125 | 1064▲ +6 | 1468 ±91 | Gold | 22 | 13 | 9 | 59% | 0 | 1468 |
| 7731 | Rosegipss | 1064▲ +8 | 1655 ±111 | Gold | 15 | 8 | 7 | 53% | 0 | 1655 |
| 7732 | enamrafid0 | 1064▲ +14 | 1394 ±78 | Gold | 26 | 12 | 14 | 46% | 1 | 1448 |
| 7733 | BoringNoob | 1064▲ +10 | 1727 ±130 | Gold | 14 | 6 | 8 | 43% | 0 | 1727 |
| 7734 | Sovietian_Dog | 1064▲ +3 | 1482 ±98 | Gold | 22 | 15 | 7 | 68% | 0 | 1482 |
| 7735 | DragonWasser | 1064▲ +0 | 1792 ±120 | Gold | 12 | 9 | 3 | 75% | 0 | 1792 |
| 7736 | 华春莹 | 1064▲ +41 | 1933 ±132 | Gold | 10 | 6 | 4 | 60% | 1 | 1933 |
| 7737 | ArroXYZ | 1064▲ +43 | 1668 ±117 | Gold | 15 | 10 | 5 | 67% | 0 | 1668 |
| 7738 | Hecntv_ | 1064▼ -6 | 1296 ±69 | Gold | 38 | 17 | 21 | 45% | 1 | 1327 |
| 7739 | fest595 | 1064▲ +0 | 1361 ±78 | Gold | 30 | 14 | 16 | 47% | 0 | 1361 |
| 7740 | BreezyBustaa@psn | 1064▲ +8 | 1331 ±70 | Gold | 32 | 18 | 14 | 56% | 3 | 1347 |
| 7741 | Paowikz@psn | 1064▲ +4 | 1466 ±90 | Gold | 22 | 10 | 12 | 45% | 0 | 1494 |
| 7742 | fearcs | 1064▼ -34 | 1593 ±107 | Gold | 17 | 10 | 7 | 59% | 0 | 1626 |
| 7743 | 豹仇雪恨 | 1064▲ +40 | 1792 ±121 | Gold | 12 | 7 | 5 | 58% | 0 | 1792 |
| 7744 | RikkiTiktak | 1064▲ +3 | 1376 ±82 | Gold | 29 | 20 | 9 | 69% | 0 | 1446 |
| 7745 | Arbiter#19 | 1064▲ +21 | 1375 ±82 | Gold | 29 | 14 | 15 | 48% | 0 | 1375 |
| 7746 | StevieB6634@live | 1064▲ +6 | 1566 ±94 | Gold | 17 | 13 | 4 | 76% | 0 | 1592 |
| 7747 | Berserker1l | 1064▲ +18 | 1777 ±113 | Gold | 12 | 6 | 6 | 50% | 0 | 1777 |
| 7748 | sunekehabu | 1064▲ +65 | 1867 ±131 | Gold | 11 | 6 | 5 | 55% | 0 | 1867 |
| 7749 | China_SG | 1064▲ +21 | 1381 ±76 | Gold | 27 | 10 | 17 | 37% | 3 | 1389 |
| 7750 | Lil_Krystal | 1064▲ +6 | 1359 ±81 | Gold | 31 | 14 | 17 | 45% | 1 | 1359 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.