All 62,056 Diamond 461 Platinum 1,192 Gold 8,883 Silver 49,728 Bronze 1,792
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 8251 | HaloperidoL | 1063▲ +27 | 1612 ±106 | Gold | 16 | 7 | 9 | 44% | 0 | 1625 |
| 8252 | Profhol | 1063▲ +1 | 1522 ±95 | Gold | 19 | 13 | 6 | 68% | 0 | 1549 |
| 8253 | syslik565 | 1063▼ -44 | 1617 ±108 | Gold | 16 | 3 | 13 | 19% | 2 | 1779 |
| 8254 | bbaguette | 1063▼ -6 | 1725 ±112 | Gold | 13 | 5 | 8 | 38% | 0 | 1731 |
| 8255 | eaglehaslanded16@psn | 1063▼ -0 | 1302 ±70 | Gold | 37 | 18 | 19 | 49% | 0 | 1302 |
| 8256 | DoubleChevron@live | 1063▼ -2 | 1271 ±70 | Gold | 45 | 39 | 6 | 87% | 0 | 1479 |
| 8257 | HaNniBal | 1063▼ -16 | 1474 ±96 | Gold | 22 | 13 | 9 | 59% | 2 | 1519 |
| 8258 | Forditer | 1063▲ +31 | 1488 ±103 | Gold | 22 | 14 | 8 | 64% | 0 | 1499 |
| 8259 | SeregaSmit | 1063▼ -14 | 1242 ±63 | Gold | 51 | 26 | 25 | 51% | 5 | 1262 |
| 8260 | TheCMSplay_TTV | 1063▲ +27 | 1486 ±94 | Gold | 21 | 13 | 8 | 62% | 0 | 1486 |
| 8261 | SuperJocker19 | 1063▲ +18 | 1545 ±96 | Gold | 18 | 11 | 7 | 61% | 0 | 1545 |
| 8262 | majkellll | 1063▲ +0 | 1652 ±111 | Gold | 15 | 5 | 10 | 33% | 3 | 1688 |
| 8263 | Burkut848 | 1063▲ +54 | 1785 ±119 | Gold | 12 | 7 | 5 | 58% | 0 | 1785 |
| 8264 | viper78652@psn | 1063▼ -2 | 1644 ±122 | Gold | 16 | 9 | 7 | 56% | 0 | 1749 |
| 8265 | JCsmoothie2 | 1063▲ +11 | 1478 ±90 | Gold | 21 | 17 | 4 | 81% | 1 | 1478 |
| 8266 | SongSoMi | 1063▲ +6 | 1455 ±93 | Gold | 23 | 13 | 10 | 57% | 3 | 1455 |
| 8267 | John__Wick__ | 1063▲ +48 | 1624 ±112 | Gold | 16 | 7 | 9 | 44% | 1 | 1624 |
| 8268 | BUIBUI2586 | 1063▲ +9 | 1622 ±111 | Gold | 16 | 12 | 4 | 75% | 0 | 1622 |
| 8269 | Sega11rus | 1063▲ +0 | 1705 ±121 | Gold | 14 | 10 | 4 | 71% | 1 | 1705 |
| 8270 | 汪伦 | 1063▲ +46 | 1488 ±102 | Gold | 22 | 10 | 12 | 45% | 1 | 1488 |
| 8271 | Hangman2808@psn | 1063▲ +10 | 1648 ±110 | Gold | 15 | 14 | 1 | 93% | 0 | 1648 |
| 8272 | TAXEVADER | 1063▲ +48 | 1612 ±119 | Gold | 17 | 12 | 5 | 71% | 0 | 1612 |
| 8273 | pyclaH#1 | 1063▲ +17 | 1611 ±118 | Gold | 17 | 9 | 8 | 53% | 1 | 1676 |
| 8274 | fufuミンミン | 1063▲ +5 | 1758 ±128 | Gold | 13 | 7 | 6 | 54% | 1 | 1758 |
| 8275 | HaoLeLa | 1063▲ +11 | 1433 ±82 | Gold | 23 | 17 | 6 | 74% | 0 | 1441 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.