All 60,084 Diamond 407 Platinum 1,097 Gold 8,543 Silver 48,424 Bronze 1,613
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 8401 | lolproBecker1195 | 1055▲ +7 | 1430 ±99 | Gold | 25 | 17 | 8 | 68% | 0 | 1430 |
| 8402 | Fernandodete@live | 1055▲ +16 | 1225 ±59 | Gold | 51 | 29 | 22 | 57% | 0 | 1277 |
| 8403 | Iwuok@live | 1055▲ +4 | 1302 ±76 | Gold | 37 | 23 | 14 | 62% | 1 | 1303 |
| 8404 | loopholefirst398 | 1055▲ +36 | 1873 ±119 | Gold | 10 | 9 | 1 | 90% | 0 | 1873 |
| 8405 | _nu9639927 | 1055▲ +46 | 1641 ±116 | Gold | 15 | 12 | 3 | 80% | 0 | 1641 |
| 8406 | cash#39 | 1055▲ +26 | 1564 ±104 | Gold | 17 | 12 | 5 | 71% | 0 | 1564 |
| 8407 | Jimmyboy121518@live | 1055▲ +66 | 1770 ±124 | Gold | 12 | 7 | 5 | 58% | 2 | 1770 |
| 8408 | tsjitcracksbirds | 1055▼ -3 | 1474 ±89 | Gold | 20 | 15 | 5 | 75% | 0 | 1477 |
| 8409 | CrushedRobin269@live | 1055▼ -21 | 1372 ±84 | Gold | 28 | 19 | 9 | 68% | 2 | 1424 |
| 8410 | PO3A_BETPOB_91@psn | 1055▲ +6 | 1535 ±101 | Gold | 18 | 13 | 5 | 72% | 0 | 1563 |
| 8411 | rivenserUA | 1055▼ -7 | 1338 ±75 | Gold | 30 | 17 | 13 | 57% | 0 | 1377 |
| 8412 | FaiSSacloZ@live | 1055▲ +29 | 1680 ±120 | Gold | 14 | 13 | 1 | 93% | 0 | 1680 |
| 8413 | Sendnoobs | 1055▼ -10 | 1170 ±50 | Gold | 82 | 54 | 28 | 66% | 3 | 1219 |
| 8414 | LiltHell | 1055▼ -1 | 1462 ±90 | Gold | 21 | 12 | 9 | 57% | 0 | 1469 |
| 8415 | HerhangiBirisi | 1055▼ -1 | 1235 ±68 | Gold | 55 | 44 | 11 | 80% | 7 | 1379 |
| 8416 | gshka1994 | 1055▲ +28 | 1580 ±100 | Gold | 16 | 10 | 6 | 62% | 0 | 1580 |
| 8417 | garewas22 | 1055▲ +23 | 1765 ±122 | Gold | 12 | 6 | 6 | 50% | 0 | 1765 |
| 8418 | Rumcajs743 | 1055▲ +31 | 1505 ±96 | Gold | 19 | 11 | 8 | 58% | 0 | 1505 |
| 8419 | liciu060600 | 1055▲ +16 | 1499 ±101 | Gold | 20 | 9 | 11 | 45% | 0 | 1499 |
| 8420 | Tomato_Penguin | 1055▲ +58 | 1546 ±106 | Gold | 18 | 12 | 6 | 67% | 1 | 1546 |
| 8421 | byywdd | 1055▲ +21 | 1618 ±105 | Gold | 15 | 14 | 1 | 93% | 0 | 1618 |
| 8422 | ihave4utism | 1054▼ -15 | 1538 ±102 | Gold | 18 | 11 | 7 | 61% | 0 | 1566 |
| 8423 | MDJSA1998@live | 1054▼ -8 | 1458 ±96 | Gold | 22 | 8 | 14 | 36% | 2 | 1473 |
| 8424 | KimJongUnFan484@live | 1054▼ -23 | 1632 ±112 | Gold | 15 | 8 | 7 | 53% | 0 | 1655 |
| 8425 | Hiltz37 | 1054▲ +37 | 1601 ±111 | Gold | 16 | 9 | 7 | 56% | 0 | 1606 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.