All 62,056 Diamond 461 Platinum 1,192 Gold 8,883 Silver 49,728 Bronze 1,792
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 8626 | shut_765#1 | 1057▼ -2 | 1574 ±107 | Gold | 17 | 9 | 8 | 53% | 3 | 1576 |
| 8627 | Crocmaster7 | 1057▲ +43 | 1678 ±116 | Gold | 14 | 9 | 5 | 64% | 1 | 1678 |
| 8628 | InfiniteTaquito_ | 1057▲ +23 | 1565 ±103 | Gold | 17 | 12 | 5 | 71% | 0 | 1565 |
| 8629 | deathtrooper989@psn | 1057▼ -11 | 1384 ±80 | Gold | 26 | 10 | 16 | 38% | 0 | 1395 |
| 8630 | JNTKJ | 1056▼ -22 | 1324 ±76 | Gold | 33 | 14 | 19 | 42% | 1 | 1356 |
| 8631 | TheSuperiorDuck | 1056▲ +0 | 1718 ±117 | Gold | 13 | 9 | 4 | 69% | 0 | 1718 |
| 8632 | Memenon | 1056▼ -32 | 1532 ±97 | Gold | 18 | 6 | 12 | 33% | 0 | 1564 |
| 8633 | ErwinRommel4ever | 1056▲ +72 | 1808 ±140 | Gold | 12 | 10 | 2 | 83% | 0 | 1808 |
| 8634 | ganfanjang | 1056▼ -21 | 1366 ±80 | Gold | 28 | 11 | 17 | 39% | 4 | 1436 |
| 8635 | ClemCRZ | 1056▲ +17 | 1620 ±118 | Gold | 16 | 14 | 2 | 88% | 0 | 1620 |
| 8636 | kapibar_oleg | 1056▲ +5 | 1563 ±113 | Gold | 18 | 8 | 10 | 44% | 2 | 1563 |
| 8637 | hamzaseyit127 | 1056▼ -3 | 1336 ±82 | Gold | 33 | 20 | 13 | 61% | 3 | 1467 |
| 8638 | kaminskiy511818 | 1056▼ -31 | 1383 ±84 | Gold | 27 | 12 | 15 | 44% | 2 | 1526 |
| 8639 | Caninebacon | 1056▲ +28 | 1401 ±84 | Gold | 25 | 17 | 8 | 68% | 0 | 1401 |
| 8640 | Gvozd6123@psn | 1056▼ -15 | 1554 ±97 | Gold | 17 | 11 | 6 | 65% | 0 | 1570 |
| 8641 | BlueBalls212@psn | 1056▼ -22 | 1566 ±103 | Gold | 17 | 9 | 8 | 53% | 0 | 1590 |
| 8642 | JesusLoveMBG | 1056▲ +25 | 1663 ±109 | Gold | 14 | 6 | 8 | 43% | 0 | 1663 |
| 8643 | RUSSIANTITAN786 | 1056▲ +17 | 1632 ±110 | Gold | 15 | 10 | 5 | 67% | 0 | 1632 |
| 8644 | jorgeez_16@psn | 1056▲ +13 | 1814 ±118 | Gold | 11 | 8 | 3 | 73% | 0 | 1814 |
| 8645 | koshevar111 | 1056▼ -2 | 1477 ±96 | Gold | 21 | 7 | 14 | 33% | 0 | 1485 |
| 8646 | Serjent_Blue@psn | 1056▲ +2 | 1620 ±104 | Gold | 15 | 14 | 1 | 93% | 0 | 1620 |
| 8647 | Felix_Whitlock | 1056▲ +50 | 1619 ±117 | Gold | 16 | 6 | 10 | 38% | 0 | 1619 |
| 8648 | Fialex | 1056▲ +10 | 1310 ±72 | Gold | 34 | 24 | 10 | 71% | 0 | 1310 |
| 8649 | painisweaknes | 1056▲ +20 | 1703 ±110 | Gold | 13 | 12 | 1 | 92% | 0 | 1703 |
| 8650 | NamJada | 1056▲ +1 | 1772 ±123 | Gold | 12 | 8 | 4 | 67% | 0 | 1772 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.