All 64,582 Diamond 642 Platinum 2,583 Gold 9,663 Silver 22,634 Bronze 29,060
Diamond ≥ 1525 · Platinum ≥ 1269 · Gold ≥ 1027 · Silver ≥ 758 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 8751 | Deadlyfish73 | 1042▼ -0 | 1545 ±109 | Gold | 17 | 8 | 9 | 47% | 2 | 1545 |
| 8752 | FLORIAN_HUN | 1042▼ -2 | 1462 ±95 | Gold | 20 | 9 | 11 | 45% | 0 | 1464 |
| 8753 | ZorikMetkii | 1042▼ -16 | 1666 ±112 | Gold | 13 | 5 | 8 | 38% | 1 | 1682 |
| 8754 | 以炮服人 | 1042▲ +20 | 1594 ±122 | Gold | 16 | 10 | 6 | 62% | 0 | 1646 |
| 8755 | PvtSchnuerschuh | 1042▲ +49 | 1661 ±109 | Gold | 13 | 10 | 3 | 77% | 0 | 1661 |
| 8756 | lesursis | 1042▲ +14 | 1345 ±81 | Gold | 28 | 10 | 18 | 36% | 2 | 1345 |
| 8757 | AllLuck_NoSki | 1042▼ -5 | 1599 ±111 | Gold | 15 | 6 | 9 | 40% | 1 | 1677 |
| 8758 | Maro-1021@psn | 1042▲ +1 | 1426 ±92 | Gold | 22 | 17 | 5 | 77% | 1 | 1426 |
| 8759 | Uri_Hernando@psn | 1042▲ +2 | 1438 ±91 | Gold | 21 | 12 | 9 | 57% | 1 | 1474 |
| 8760 | lazywag | 1042▼ -30 | 1567 ±108 | Gold | 16 | 12 | 4 | 75% | 0 | 1597 |
| 8761 | doR_ito | 1042▲ +25 | 1662 ±110 | Gold | 13 | 7 | 6 | 54% | 0 | 1662 |
| 8762 | mousycheese | 1042▼ -4 | 1609 ±116 | Gold | 15 | 15 | 0 | 100% | 0 | 1613 |
| 8763 | TryxVeqaZ | 1042▼ -3 | 1417 ±99 | Gold | 24 | 18 | 6 | 75% | 0 | 1451 |
| 8764 | Romonaldo87@psn | 1042▲ +14 | 1359 ±80 | Gold | 26 | 14 | 12 | 54% | 0 | 1363 |
| 8765 | earkolll | 1042▲ +52 | 1730 ±123 | Gold | 12 | 7 | 5 | 58% | 0 | 1730 |
| 8766 | РМС | 1042▲ +17 | 1460 ±94 | Gold | 20 | 10 | 10 | 50% | 2 | 1482 |
| 8767 | Zapotekco | 1042▲ +39 | 1494 ±104 | Gold | 19 | 15 | 4 | 79% | 0 | 1494 |
| 8768 | Nog-Raven | 1042▲ +8 | 1718 ±118 | Gold | 12 | 9 | 3 | 75% | 0 | 1718 |
| 8769 | Lizrich | 1042▲ +6 | 1382 ±82 | Gold | 24 | 13 | 11 | 54% | 0 | 1382 |
| 8770 | papapepperoni | 1042▲ +5 | 1515 ±105 | Gold | 18 | 8 | 10 | 44% | 1 | 1515 |
| 8771 | BBW_187@psn | 1042▲ +26 | 1550 ±100 | Gold | 16 | 9 | 7 | 56% | 0 | 1550 |
| 8772 | Popelnnocent | 1042▲ +21 | 1392 ±92 | Gold | 25 | 9 | 16 | 36% | 0 | 1409 |
| 8773 | olehip | 1042▲ +2 | 1342 ±83 | Gold | 29 | 22 | 7 | 76% | 1 | 1351 |
| 8774 | Assistance10 | 1042▲ +4 | 1517 ±115 | Gold | 19 | 18 | 1 | 95% | 0 | 1517 |
| 8775 | Himemiya_Chikane | 1042▼ -16 | 1534 ±114 | Gold | 18 | 11 | 7 | 61% | 2 | 1704 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.