All 64,582 Diamond 642 Platinum 2,583 Gold 9,663 Silver 22,634 Bronze 29,060
Diamond ≥ 1525 · Platinum ≥ 1269 · Gold ≥ 1027 · Silver ≥ 758 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 9176 | We11tOn | 1035▲ +87 | 1829 ±131 | Gold | 10 | 8 | 2 | 80% | 0 | 1829 |
| 9177 | _Electronick_ | 1035▲ +1 | 1274 ±72 | Gold | 35 | 25 | 10 | 71% | 0 | 1281 |
| 9178 | Reaperoftank | 1035▲ +28 | 1587 ±114 | Gold | 15 | 6 | 9 | 40% | 1 | 1587 |
| 9179 | SIGURE1942 | 1035▲ +40 | 1626 ±119 | Gold | 14 | 7 | 7 | 50% | 0 | 1626 |
| 9180 | Professor_1979 | 1035▼ -15 | 1315 ±76 | Gold | 29 | 12 | 17 | 41% | 1 | 1330 |
| 9181 | Hong_Naval_Gun | 1035▲ +1 | 1506 ±108 | Gold | 18 | 7 | 11 | 39% | 0 | 1527 |
| 9182 | Yellowstone3404@live | 1035▲ +8 | 1205 ±59 | Gold | 49 | 24 | 25 | 49% | 0 | 1362 |
| 9183 | CrazyNympo | 1035▼ -2 | 1556 ±111 | Gold | 16 | 10 | 6 | 62% | 2 | 1576 |
| 9184 | CuradoRoy | 1035▲ +41 | 1518 ±103 | Gold | 17 | 13 | 4 | 76% | 1 | 1518 |
| 9185 | 雾隐青山 | 1035▲ +52 | 1491 ±109 | Gold | 19 | 11 | 8 | 58% | 4 | 1491 |
| 9186 | CurryMaker187 | 1035▲ +33 | 1463 ±95 | Gold | 19 | 9 | 10 | 47% | 2 | 1463 |
| 9187 | FRODON35en103SP@psn | 1035▼ -6 | 1186 ±56 | Gold | 56 | 27 | 29 | 48% | 0 | 1207 |
| 9188 | 从军里玩战雷 | 1035▲ +6 | 1521 ±106 | Gold | 17 | 13 | 4 | 76% | 0 | 1528 |
| 9189 | threeuzfe | 1035▼ -3 | 1349 ±85 | Gold | 27 | 15 | 12 | 56% | 6 | 1372 |
| 9190 | Shadow_607 | 1035▲ +21 | 1235 ±71 | Gold | 46 | 20 | 26 | 43% | 0 | 1476 |
| 9191 | Lancepeng | 1035▼ -9 | 1179 ±57 | Gold | 63 | 51 | 12 | 81% | 4 | 1276 |
| 9192 | RanseTruman_@psn | 1035▲ +18 | 1577 ±110 | Gold | 15 | 8 | 7 | 53% | 2 | 1616 |
| 9193 | АмбасадорПоноса | 1035▲ +41 | 1643 ±110 | Gold | 13 | 6 | 7 | 46% | 0 | 1643 |
| 9194 | PeachesandCrea | 1035▼ -18 | 1466 ±97 | Gold | 19 | 7 | 12 | 37% | 0 | 1506 |
| 9195 | miguel450-miguel@psn | 1035▲ +26 | 1440 ±92 | Gold | 20 | 10 | 10 | 50% | 1 | 1440 |
| 9196 | NeoLagotto | 1035▲ +19 | 1389 ±92 | Gold | 24 | 12 | 12 | 50% | 0 | 1412 |
| 9197 | BeltZer | 1035▼ -11 | 1497 ±103 | Gold | 18 | 10 | 8 | 56% | 0 | 1508 |
| 9198 | BingusWood | 1035▲ +16 | 1423 ±90 | Gold | 21 | 15 | 6 | 71% | 0 | 1423 |
| 9199 | Captain_MacCool@psn | 1035▲ +9 | 1340 ±85 | Gold | 28 | 9 | 19 | 32% | 0 | 1555 |
| 9200 | AGABESKA@live | 1035▲ +5 | 1230 ±62 | Gold | 41 | 20 | 21 | 49% | 2 | 1230 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.