All 54,993 Diamond 299 Platinum 873 Gold 7,383 Silver 45,144 Bronze 1,294
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 76 | cafat85@live | 1708▼ -5 | 2309 ±80 | Diamond | 33 | 24 | 9 | 73% | 0 | 2314 |
| 77 | -III- | 1708▲ +8 | 2002 ±66 | Diamond | 56 | 51 | 5 | 91% | 0 | 2002 |
| 78 | FlyPepper813066@live | 1708▲ +4 | 1959 ±59 | Diamond | 61 | 45 | 16 | 74% | 0 | 1959 |
| 79 | PSK_GVOZD | 1706▲ +17 | 2069 ±65 | Diamond | 47 | 30 | 17 | 64% | 0 | 2069 |
| 80 | Alan37741 | 1706▲ +5 | 1969 ±60 | Diamond | 59 | 42 | 17 | 71% | 3 | 1969 |
| 81 | eLNathan | 1705▲ +0 | 1782 ±36 | Diamond | 159 | 91 | 68 | 57% | 11 | 1782 |
| 82 | 湘妃怨 | 1703▲ +9 | 1931 ±55 | Diamond | 64 | 41 | 23 | 64% | 6 | 1931 |
| 83 | dayOff | 1701▲ +9 | 1920 ±55 | Diamond | 66 | 54 | 12 | 82% | 7 | 1920 |
| 84 | Satanictyler | 1699▲ +2 | 1937 ±56 | Diamond | 62 | 42 | 20 | 68% | 1 | 1937 |
| 85 | Sapphireserpent | 1699▲ +11 | 2124 ±70 | Diamond | 42 | 25 | 17 | 60% | 1 | 2129 |
| 86 | Leonid0810 | 1697▲ +4 | 1954 ±58 | Diamond | 59 | 32 | 27 | 54% | 0 | 1964 |
| 87 | Innards#1 | 1697▲ +6 | 1983 ±60 | Diamond | 55 | 36 | 19 | 65% | 2 | 1983 |
| 88 | 佐佐木淳平114514 | 1697▲ +3 | 1870 ±51 | Diamond | 78 | 57 | 21 | 73% | 5 | 1870 |
| 89 | MOORGAS84@live | 1696▲ +2 | 1848 ±48 | Diamond | 84 | 65 | 19 | 77% | 0 | 1848 |
| 90 | 泰拉帝皇特朗普 | 1695▲ +1 | 1842 ±48 | Diamond | 87 | 49 | 38 | 56% | 3 | 1878 |
| 91 | WiId3ast | 1693▲ +7 | 1837 ±50 | Diamond | 91 | 51 | 40 | 56% | 1 | 1837 |
| 92 | staja_ | 1692▲ +12 | 2129 ±88 | Diamond | 44 | 39 | 5 | 89% | 2 | 2129 |
| 93 | XDLLP | 1691▼ -4 | 1929 ±56 | Diamond | 62 | 31 | 31 | 50% | 3 | 1933 |
| 94 | Crazed-Dave | 1691▲ +6 | 2011 ±64 | Diamond | 51 | 33 | 18 | 65% | 0 | 2011 |
| 95 | buffawo | 1690▲ +9 | 1933 ±63 | Diamond | 64 | 57 | 7 | 89% | 1 | 1933 |
| 96 | Jared74 | 1689 | 2127 ±71 | Diamond | 41 | 28 | 13 | 68% | 3 | 2127 |
| 97 | _꼬우면이기든가_ | 1689▼ -0 | 1888 ±55 | Diamond | 71 | 45 | 26 | 63% | 3 | 1908 |
| 98 | tmoe1 | 1689▲ +0 | 1879 ±52 | Diamond | 72 | 44 | 28 | 61% | 0 | 1879 |
| 99 | RENNIETUS | 1688 | 1952 ±59 | Diamond | 58 | 37 | 21 | 64% | 5 | 1952 |
| 100 | bedanatolia | 1684▼ -5 | 2350 ±82 | Diamond | 30 | 16 | 14 | 53% | 0 | 2355 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.