All 62,056 Diamond 461 Platinum 1,192 Gold 8,883 Silver 49,728 Bronze 1,792
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 1126 | Cheharda | 1366▲ +4 | 1517 ±51 | Platinum | 74 | 30 | 44 | 41% | 0 | 1528 |
| 1127 | ЛЕПТОС | 1366▲ +10 | 1987 ±90 | Platinum | 24 | 12 | 12 | 50% | 0 | 1987 |
| 1128 | tenDench@live | 1365▲ +0 | 1730 ±71 | Platinum | 37 | 27 | 10 | 73% | 1 | 1761 |
| 1129 | The4thReich | 1365▲ +3 | 1715 ±74 | Platinum | 39 | 20 | 19 | 51% | 0 | 1715 |
| 1130 | Flaming_avio | 1365▲ +8 | 1756 ±73 | Platinum | 35 | 24 | 11 | 69% | 0 | 1756 |
| 1131 | Александр_03 | 1365▲ +6 | 1929 ±86 | Platinum | 26 | 14 | 12 | 54% | 0 | 1929 |
| 1132 | ererz_ | 1365▼ -16 | 1790 ±78 | Platinum | 33 | 17 | 16 | 52% | 1 | 1806 |
| 1133 | Lino_Duprii | 1365▲ +28 | 2004 ±99 | Platinum | 24 | 12 | 12 | 50% | 0 | 2009 |
| 1134 | stayinshadow | 1365▲ +21 | 1857 ±81 | Platinum | 29 | 22 | 7 | 76% | 2 | 1857 |
| 1135 | InspectorZAZA | 1365▲ +1 | 1500 ±50 | Platinum | 84 | 50 | 34 | 60% | 7 | 1500 |
| 1136 | bxdwdhh | 1364▲ +22 | 1975 ±98 | Platinum | 25 | 23 | 2 | 92% | 1 | 1975 |
| 1137 | noob_s | 1364▲ +1 | 1605 ±69 | Platinum | 55 | 53 | 2 | 96% | 0 | 1605 |
| 1138 | FritzMüller | 1364▲ +35 | 1984 ±90 | Platinum | 24 | 16 | 8 | 67% | 2 | 1995 |
| 1139 | 你妈了个逼跟着老子往前冲啊 | 1364▼ -18 | 1619 ±65 | Platinum | 50 | 31 | 19 | 62% | 0 | 1701 |
| 1140 | MSX98 | 1364▲ +21 | 1989 ±93 | Platinum | 24 | 12 | 12 | 50% | 0 | 1989 |
| 1141 | Da_bl | 1364▲ +25 | 1929 ±87 | Platinum | 26 | 20 | 6 | 77% | 0 | 1929 |
| 1142 | CallixusHeart | 1364▲ +7 | 1703 ±73 | Platinum | 40 | 19 | 21 | 48% | 3 | 1713 |
| 1143 | HJ_dos | 1364▲ +19 | 2084 ±94 | Platinum | 21 | 16 | 5 | 76% | 0 | 2084 |
| 1144 | tetan_art | 1364▲ +11 | 1833 ±78 | Platinum | 30 | 15 | 15 | 50% | 0 | 1833 |
| 1145 | KORJ13 | 1363▲ +1 | 1846 ±85 | Platinum | 30 | 14 | 16 | 47% | 3 | 1846 |
| 1146 | 友利奈绪 | 1363▲ +2 | 2132 ±100 | Platinum | 20 | 13 | 7 | 65% | 0 | 2132 |
| 1147 | frank-tepidity45@psn | 1363▲ +4 | 1550 ±51 | Platinum | 60 | 32 | 28 | 53% | 4 | 1577 |
| 1148 | dddanka | 1363▲ +10 | 1996 ±97 | Platinum | 24 | 16 | 8 | 67% | 0 | 1996 |
| 1149 | acob_p | 1363▲ +0 | 1654 ±68 | Platinum | 45 | 36 | 9 | 80% | 0 | 1654 |
| 1150 | MrSt0n3 | 1363▲ +8 | 1618 ±65 | Platinum | 50 | 32 | 18 | 64% | 3 | 1618 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.