All 54,993 Diamond 299 Platinum 873 Gold 7,383 Silver 45,144 Bronze 1,294
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 1176 | Jusa878994@live | 348 | 400 ±50 | Bronze | 72 | 30 | 42 | 42% | 0 | 1000 |
| 1177 | Finnair_Flyer | 348 | 400 ±50 | Bronze | 71 | 30 | 41 | 42% | 11 | 1000 |
| 1178 | ryolti | 348▼ -7 | 408 ±47 | Bronze | 81 | 40 | 41 | 49% | 11 | 1000 |
| 1179 | DaveyDelimbo | 348▲ +3 | 403 ±57 | Bronze | 66 | 34 | 32 | 52% | 1 | 1000 |
| 1180 | Davii_gamer_30@psn | 348▲ +3 | 406 ±52 | Bronze | 73 | 25 | 48 | 34% | 14 | 1000 |
| 1181 | BicudoBangu_BR | 348▲ +3 | 405 ±57 | Bronze | 67 | 22 | 45 | 33% | 5 | 1000 |
| 1182 | yoshizawaAkiho | 348▲ +2 | 405 ±49 | Bronze | 77 | 24 | 53 | 31% | 0 | 1000 |
| 1183 | Slugmon@psn | 348▲ +5 | 405 ±46 | Bronze | 81 | 41 | 40 | 51% | 27 | 1084 |
| 1184 | Blo0d-Monkey158@psn | 347 | 400 ±45 | Bronze | 79 | 32 | 47 | 41% | 29 | 850 |
| 1185 | CyclicGlue4117@live | 347▲ +141 | 400 ±50 | Bronze | 72 | 22 | 50 | 31% | 33 | 850 |
| 1186 | rwywn | 347▲ +2 | 402 ±53 | Bronze | 70 | 29 | 41 | 41% | 25 | 879 |
| 1187 | footupurass12 | 347▼ -1 | 400 ±60 | Bronze | 63 | 31 | 32 | 49% | 1 | 1000 |
| 1188 | nepia627 | 347 | 400 ±54 | Bronze | 68 | 27 | 41 | 40% | 26 | 1037 |
| 1189 | Austral1a | 347 | 400 ±52 | Bronze | 71 | 31 | 40 | 44% | 1 | 1000 |
| 1190 | TAPXOH | 346▲ +4 | 410 ±49 | Bronze | 82 | 24 | 58 | 29% | 1 | 1000 |
| 1191 | DrLES | 346 | 400 ±56 | Bronze | 67 | 23 | 44 | 34% | 5 | 1000 |
| 1192 | Condenao1974@psn | 346 | 400 ±50 | Bronze | 73 | 42 | 31 | 58% | 1 | 1000 |
| 1193 | debo2004 | 345▲ +5 | 405 ±51 | Bronze | 75 | 31 | 44 | 41% | 15 | 1353 |
| 1194 | AMORTLESCHEATERS | 344▲ +150 | 400 ±56 | Bronze | 68 | 44 | 24 | 65% | 15 | 850 |
| 1195 | CoolXHand@psn | 344 | 400 ±47 | Bronze | 78 | 38 | 40 | 49% | 1 | 1000 |
| 1196 | SidorPerdjuk | 344 | 400 ±53 | Bronze | 71 | 29 | 42 | 41% | 1 | 1000 |
| 1197 | Lacrisum@live | 344▲ +141 | 400 ±47 | Bronze | 78 | 41 | 37 | 53% | 32 | 850 |
| 1198 | JSpriggx94@live | 344▼ -0 | 400 ±47 | Bronze | 78 | 23 | 55 | 29% | 10 | 1040 |
| 1199 | ded222ded | 344▲ +0 | 413 ±36 | Bronze | 146 | 87 | 59 | 60% | 23 | 1000 |
| 1200 | KANNA_CHAN-JP@psn | 344▼ -2 | 400 ±41 | Bronze | 89 | 45 | 44 | 51% | 33 | 850 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.