All 54,993 Diamond 299 Platinum 873 Gold 7,383 Silver 45,144 Bronze 1,294
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 101 | stockton1982 | 1684▲ +16 | 1883 ±59 | Diamond | 74 | 63 | 11 | 85% | 0 | 1893 |
| 102 | BananaBaron | 1683▼ -2 | 2028 ±64 | Diamond | 48 | 27 | 21 | 56% | 1 | 2029 |
| 103 | Untalented_Cat | 1683▲ +11 | 1924 ±56 | Diamond | 61 | 27 | 34 | 44% | 0 | 1924 |
| 104 | HopsBarley | 1682▼ -1 | 1934 ±59 | Diamond | 60 | 40 | 20 | 67% | 3 | 1935 |
| 105 | grodek97 | 1677▲ +0 | 1827 ±52 | Diamond | 90 | 62 | 28 | 69% | 18 | 1841 |
| 106 | firstlove | 1677▲ +8 | 1793 ±43 | Diamond | 102 | 57 | 45 | 56% | 2 | 1793 |
| 107 | ZUTОMAYO | 1677▲ +1 | 1967 ±61 | Diamond | 54 | 42 | 12 | 78% | 4 | 1967 |
| 108 | Clown_Boy_Genius | 1676▲ +9 | 1900 ±57 | Diamond | 65 | 42 | 23 | 65% | 0 | 1900 |
| 109 | longer96 | 1673▲ +0 | 1854 ±52 | Diamond | 74 | 55 | 19 | 74% | 5 | 1854 |
| 110 | Vi-cult11 | 1670▲ +5 | 1961 ±58 | Diamond | 53 | 34 | 19 | 64% | 3 | 1961 |
| 111 | HYPNO_oTiK74_RO | 1670▼ -0 | 2128 ±78 | Diamond | 40 | 28 | 12 | 70% | 0 | 2128 |
| 112 | MYASNICK_RUS | 1669▲ +9 | 1846 ±53 | Diamond | 76 | 53 | 23 | 70% | 4 | 1846 |
| 113 | Rick_dom | 1668▲ +4 | 1824 ±54 | Diamond | 88 | 76 | 12 | 86% | 9 | 1824 |
| 114 | Gerdi#1 | 1667▲ +5 | 2054 ±67 | Diamond | 44 | 35 | 9 | 80% | 1 | 2054 |
| 115 | Oposl | 1667▲ +11 | 2076 ±73 | Diamond | 43 | 32 | 11 | 74% | 0 | 2076 |
| 116 | CarjaOutlander | 1666▲ +31 | 2170 ±79 | Diamond | 37 | 23 | 14 | 62% | 0 | 2170 |
| 117 | Crestos | 1665▼ -0 | 2065 ±68 | Diamond | 43 | 26 | 17 | 60% | 1 | 2065 |
| 118 | BeAGoodGoy | 1664▲ +10 | 2104 ±76 | Diamond | 41 | 20 | 21 | 49% | 0 | 2112 |
| 119 | matiasdiazad15 | 1664▲ +13 | 1982 ±62 | Diamond | 50 | 21 | 29 | 42% | 0 | 1987 |
| 120 | Alistor86418 | 1658▼ -2 | 1777 ±43 | Diamond | 99 | 45 | 54 | 45% | 4 | 1783 |
| 121 | RооN | 1658▼ -23 | 2079 ±80 | Diamond | 43 | 24 | 19 | 56% | 0 | 2102 |
| 122 | L1nfernal | 1657▲ +13 | 1927 ±64 | Diamond | 58 | 50 | 8 | 86% | 3 | 1927 |
| 123 | barrynoobgg | 1656▲ +4 | 1998 ±70 | Diamond | 49 | 40 | 9 | 82% | 1 | 1998 |
| 124 | suzukiharuto1234 | 1656▼ -10 | 2008 ±67 | Diamond | 47 | 27 | 20 | 57% | 0 | 2028 |
| 125 | TheChickenToes | 1656▲ +0 | 2022 ±69 | Diamond | 46 | 25 | 21 | 54% | 0 | 2028 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.