All 60,744 Diamond 418 Platinum 1,131 Gold 8,671 Silver 48,839 Bronze 1,685
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 1426 | arenalti@psn | 354▲ +5 | 405 ±54 | Bronze | 66 | 37 | 29 | 56% | 18 | 1064 |
| 1427 | sebasrojo25@psn | 354 | 400 ±53 | Bronze | 65 | 24 | 41 | 37% | 2 | 1000 |
| 1428 | alhrbee221122 | 354 | 400 ±54 | Bronze | 64 | 21 | 43 | 33% | 7 | 1000 |
| 1429 | gizli_goril@psn | 354▲ +2 | 426 ±46 | Bronze | 96 | 57 | 39 | 59% | 22 | 1415 |
| 1430 | ded222ded | 354▲ +0 | 422 ±36 | Bronze | 154 | 90 | 64 | 58% | 23 | 1000 |
| 1431 | soy_furia@psn | 354 | 400 ±49 | Bronze | 69 | 28 | 41 | 41% | 6 | 1000 |
| 1432 | 10FPS_für_SS | 354▲ +150 | 400 ±59 | Bronze | 61 | 36 | 25 | 59% | 17 | 1194 |
| 1433 | Shiliqi | 354 | 408 ±66 | Bronze | 59 | 27 | 32 | 46% | 5 | 1000 |
| 1434 | Machasamatman | 354▲ +150 | 400 ±56 | Bronze | 63 | 25 | 38 | 40% | 19 | 1000 |
| 1435 | 苏晗默 | 354▲ +127 | 400 ±56 | Bronze | 63 | 24 | 39 | 38% | 19 | 1256 |
| 1436 | saitousougo | 354▼ -6 | 423 ±43 | Bronze | 102 | 68 | 34 | 67% | 24 | 1635 |
| 1437 | intelisano02 | 353▲ +2 | 405 ±54 | Bronze | 67 | 27 | 40 | 40% | 0 | 1000 |
| 1438 | spumy-rounders9@psn | 353 | 400 ±59 | Bronze | 61 | 28 | 33 | 46% | 0 | 1000 |
| 1439 | WoolyWallnut@live | 353 | 400 ±60 | Bronze | 60 | 15 | 45 | 25% | 1 | 1000 |
| 1440 | Vill1956 | 353 | 400 ±56 | Bronze | 63 | 20 | 43 | 32% | 1 | 1000 |
| 1441 | sorahune2000 | 353▲ +147 | 400 ±55 | Bronze | 64 | 15 | 49 | 23% | 35 | 850 |
| 1442 | Dest1nny | 353▲ +2 | 426 ±48 | Bronze | 94 | 37 | 57 | 39% | 0 | 1031 |
| 1443 | jacksattack20@psn | 353 | 400 ±52 | Bronze | 67 | 46 | 21 | 69% | 2 | 1000 |
| 1444 | CochiPuerca | 353▲ +150 | 400 ±61 | Bronze | 60 | 26 | 34 | 43% | 21 | 850 |
| 1445 | Dacik1815@live | 353 | 400 ±57 | Bronze | 63 | 20 | 43 | 32% | 3 | 850 |
| 1446 | J11isthegoatname@psn | 353 | 400 ±58 | Bronze | 62 | 30 | 32 | 48% | 4 | 1000 |
| 1447 | DarkHM | 353▼ -2 | 400 ±57 | Bronze | 63 | 25 | 38 | 40% | 3 | 1000 |
| 1448 | Iamtheengineer | 353 | 400 ±54 | Bronze | 65 | 28 | 37 | 43% | 32 | 850 |
| 1449 | Skeggold | 353 | 400 ±52 | Bronze | 67 | 34 | 33 | 51% | 15 | 1235 |
| 1450 | pistil_express5@psn | 352▲ +5 | 408 ±48 | Bronze | 77 | 41 | 36 | 53% | 35 | 1046 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.