All 54,993 Diamond 299 Platinum 873 Gold 7,383 Silver 45,144 Bronze 1,294
Diamond ≥ 1559 · Platinum ≥ 1358 · Gold ≥ 1052 · Silver ≥ 433 · Bronze
| # | Player | Rating ▼ | Elo | Tier | Rated | W | L | Win % | Deserted | Peak |
|---|---|---|---|---|---|---|---|---|---|---|
| 126 | BUNNISWAYZE@psn | 1655▲ +3 | 1849 ±52 | Diamond | 70 | 54 | 16 | 77% | 2 | 1849 |
| 127 | Linexer | 1655▲ +6 | 1933 ±60 | Diamond | 55 | 38 | 17 | 69% | 5 | 1933 |
| 128 | PK32 | 1654▲ +2 | 1735 ±37 | Diamond | 144 | 86 | 58 | 60% | 8 | 1735 |
| 129 | Daswordz | 1653▲ +6 | 1947 ±62 | Diamond | 53 | 31 | 22 | 58% | 1 | 1947 |
| 130 | -TNT-xM4xGaMeZx | 1652▲ +2 | 1836 ±53 | Diamond | 74 | 48 | 26 | 65% | 6 | 1836 |
| 131 | ImAhnuijin | 1652▲ +9 | 1871 ±54 | Diamond | 64 | 37 | 27 | 58% | 4 | 1871 |
| 132 | 枪马网卡芳龄八十八 | 1652▲ +1 | 1931 ±61 | Diamond | 55 | 43 | 12 | 78% | 0 | 1931 |
| 133 | GawkyTadpole835@live | 1651▲ +1 | 1990 ±65 | Diamond | 48 | 26 | 22 | 54% | 1 | 1990 |
| 134 | wearethe1 | 1650▲ +7 | 1965 ±61 | Diamond | 50 | 32 | 18 | 64% | 1 | 1965 |
| 135 | PZKR3279@live | 1650▼ -1 | 1764 ±41 | Diamond | 100 | 62 | 38 | 62% | 5 | 1766 |
| 136 | Vovan1338 | 1649▲ +2 | 2082 ±76 | Diamond | 41 | 30 | 11 | 73% | 0 | 2082 |
| 137 | LottoBomb | 1649▼ -3 | 2261 ±79 | Diamond | 31 | 16 | 15 | 52% | 1 | 2264 |
| 138 | Jorge996 | 1646▲ +3 | 1939 ±65 | Diamond | 54 | 44 | 10 | 81% | 0 | 1939 |
| 139 | 郑善善她爹 | 1646▲ +1 | 1901 ±58 | Diamond | 58 | 42 | 16 | 72% | 1 | 1901 |
| 140 | IDxslexiaI@live | 1645▲ +0 | 1818 ±54 | Diamond | 78 | 62 | 16 | 79% | 3 | 1824 |
| 141 | 型月丁真静希草十郎 | 1645▲ +6 | 1945 ±66 | Diamond | 53 | 39 | 14 | 74% | 0 | 1945 |
| 142 | Jealousy_Feel | 1644▲ +0 | 1892 ±60 | Diamond | 60 | 44 | 16 | 73% | 0 | 1892 |
| 143 | gregoryk91 | 1644▲ +0 | 2214 ±81 | Diamond | 33 | 17 | 16 | 52% | 0 | 2215 |
| 144 | czapel_22 | 1643▼ -3 | 1857 ±67 | Diamond | 73 | 67 | 6 | 92% | 0 | 1860 |
| 145 | Histeria__ | 1642▲ +5 | 1772 ±46 | Diamond | 93 | 51 | 42 | 55% | 1 | 1772 |
| 146 | matfla1405@psn | 1642▲ +2 | 1968 ±60 | Diamond | 48 | 27 | 21 | 56% | 0 | 1968 |
| 147 | SummerCatty | 1641▲ +0 | 1865 ±57 | Diamond | 64 | 43 | 21 | 67% | 3 | 1865 |
| 148 | fletched-rock@psn | 1641▲ +5 | 1908 ±62 | Diamond | 57 | 47 | 10 | 82% | 2 | 1908 |
| 149 | audio-retro4@psn | 1640▲ +1 | 1964 ±63 | Diamond | 49 | 35 | 14 | 71% | 1 | 1969 |
| 150 | wezley123 | 1640▼ -1 | 2021 ±68 | Diamond | 44 | 23 | 21 | 52% | 0 | 2022 |
ranked by Rating = skill − 2×uncertainty (μ−2σ), then experience-adjusted: your rating is shrunk toward the ladder average until you have enough games to have proven it (~half your edge counts by 20 games, most by ~50, nearly all by ~100). So a strong run over a handful of matches ranks below established players until earned. Tiers and the bounds above are on Rating too, so tier always matches rank. Elo is the raw skill estimate μ ± σ before the experience adjustment. Ratings come from a Glicko-style engine blending team result with in-match performance vs the lobby; everyone starts at 1000. Deserting counts as a loss even when your team wins. Only matches with a decoded winner are rated.
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.